mall: play music

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents shopping center
Weight: 0.74
, location
Weight: 0.67
, area
Weight: 0.62
, real estate
Weight: 0.60
Siblings shopping mall
Weight: 0.40
, department store
Weight: 0.38
, convenience store
Weight: 0.37
, food store
Weight: 0.36
, plaza
Weight: 0.36

Related properties

Property Similarity
play music 1.00
have background music 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.80
Plausible(mall, play music)
Evidence: 0.85
¬ Salient(mall, play music)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.85
Salient(mall, play music)
Evidence: 0.85
¬ Typical(mall, play music)
Evidence: 0.59
¬ Remarkable(mall, play music)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.80
Plausible(mall, play music)
Evidence: 0.85
¬ Typical(mall, play music)