many person: wants to play dart

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
wants to play dart 1.00
wants to play game 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.41
Plausible(many person, wants to play dart)
Evidence: 0.14
¬ Salient(many person, wants to play dart)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.96
Typical(many person, wants to play dart)
Evidence: 0.85
¬ Typical(many person, wants to play game)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.14
Salient(many person, wants to play dart)
Evidence: 0.25
¬ Salient(many person, wants to play game)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.41
Plausible(many person, wants to play dart)
Evidence: 0.46
¬ Plausible(many person, wants to play game)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.16
Remarkable(many person, wants to play dart)
Evidence: 0.34
¬ Remarkable(many person, wants to play game)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.14
Salient(many person, wants to play dart)
Evidence: 0.96
¬ Typical(many person, wants to play dart)
Evidence: 0.16
¬ Remarkable(many person, wants to play dart)

Typical implies Plausible

0.21
Rule weight: 0.48
Evidence weight: 0.44
Similarity weight: 1.00
Evidence: 0.41
Plausible(many person, wants to play dart)
Evidence: 0.96
¬ Typical(many person, wants to play dart)