math: be applied rock

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Related properties

Property Similarity
be applied rock 1.00
be applied 0.87
be applied to business 0.82
be applied in games 0.81
be applied to sport 0.81
be applied in various games 0.77
be applied in video games 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.09
Plausible(math, be applied rock)
Evidence: 0.08
¬ Salient(math, be applied rock)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.08
Salient(math, be applied rock)
Evidence: 0.36
¬ Typical(math, be applied rock)
Evidence: 0.12
¬ Remarkable(math, be applied rock)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.09
Plausible(math, be applied rock)
Evidence: 0.36
¬ Typical(math, be applied rock)