mayor: get killed

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents member
Weight: 0.64
, man
Weight: 0.63
, position
Weight: 0.61
, official
Weight: 0.59
Siblings governor
Weight: 0.35
, congressman
Weight: 0.34
, policeman
Weight: 0.34

Related properties

Property Similarity
get killed 1.00
die 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.11
Plausible(mayor, get killed)
Evidence: 0.12
¬ Salient(mayor, get killed)

Similarity expansion

0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.11
Plausible(mayor, get killed)
Evidence: 0.10
¬ Plausible(mayor, die)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.12
Salient(mayor, get killed)
Evidence: 0.11
¬ Salient(mayor, die)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.10
Remarkable(mayor, get killed)
Evidence: 0.11
¬ Remarkable(mayor, die)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.40
Typical(mayor, get killed)
Evidence: 0.35
¬ Typical(mayor, die)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.12
Salient(mayor, get killed)
Evidence: 0.40
¬ Typical(mayor, get killed)
Evidence: 0.10
¬ Remarkable(mayor, get killed)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.11
Plausible(mayor, get killed)
Evidence: 0.40
¬ Typical(mayor, get killed)