meet friend: causes have fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes have fun 1.00
be used to have fun 0.95
requires you to have fun 0.92
be motivated by have fun with that friend 0.87
be motivated by you enjoy there company 0.79
be used to have good time 0.79
causes you talk 0.78
be motivated by you enjoy other people company 0.78
be used to be nice to person 0.77
requires be nice to person 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.72
Plausible(meet friend, causes have fun)
Evidence: 0.53
¬ Salient(meet friend, causes have fun)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.92
Evidence: 0.52
Typical(meet friend, causes have fun)
Evidence: 0.11
¬ Typical(meet friend, requires you to have fun)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.52
Typical(meet friend, causes have fun)
Evidence: 0.08
¬ Typical(meet friend, be motivated by have fun with that friend)
0.64
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.95
Evidence: 0.72
Plausible(meet friend, causes have fun)
Evidence: 0.76
¬ Plausible(meet friend, be used to have fun)
0.64
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.95
Evidence: 0.52
Typical(meet friend, causes have fun)
Evidence: 0.45
¬ Typical(meet friend, be used to have fun)
0.62
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.95
Evidence: 0.68
Remarkable(meet friend, causes have fun)
Evidence: 0.76
¬ Remarkable(meet friend, be used to have fun)
0.60
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.95
Evidence: 0.53
Salient(meet friend, causes have fun)
Evidence: 0.55
¬ Salient(meet friend, be used to have fun)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.52
Typical(meet friend, causes have fun)
Evidence: 0.21
¬ Typical(meet friend, be motivated by you enjoy other people company)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.52
Typical(meet friend, causes have fun)
Evidence: 0.27
¬ Typical(meet friend, causes you talk)
0.58
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.92
Evidence: 0.72
Plausible(meet friend, causes have fun)
Evidence: 0.95
¬ Plausible(meet friend, requires you to have fun)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.52
Typical(meet friend, causes have fun)
Evidence: 0.25
¬ Typical(meet friend, requires be nice to person)
0.55
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.92
Evidence: 0.68
Remarkable(meet friend, causes have fun)
Evidence: 0.92
¬ Remarkable(meet friend, requires you to have fun)
0.54
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.87
Evidence: 0.72
Plausible(meet friend, causes have fun)
Evidence: 0.96
¬ Plausible(meet friend, be motivated by have fun with that friend)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.52
Typical(meet friend, causes have fun)
Evidence: 0.43
¬ Typical(meet friend, be used to be nice to person)
0.52
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.92
Evidence: 0.53
Salient(meet friend, causes have fun)
Evidence: 0.72
¬ Salient(meet friend, requires you to have fun)
0.52
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.87
Evidence: 0.68
Remarkable(meet friend, causes have fun)
Evidence: 0.94
¬ Remarkable(meet friend, be motivated by have fun with that friend)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.72
Plausible(meet friend, causes have fun)
Evidence: 0.78
¬ Plausible(meet friend, be used to be nice to person)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.72
Plausible(meet friend, causes have fun)
Evidence: 0.88
¬ Plausible(meet friend, causes you talk)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.72
Plausible(meet friend, causes have fun)
Evidence: 0.89
¬ Plausible(meet friend, be motivated by you enjoy other people company)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.68
Remarkable(meet friend, causes have fun)
Evidence: 0.78
¬ Remarkable(meet friend, causes you talk)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.68
Remarkable(meet friend, causes have fun)
Evidence: 0.74
¬ Remarkable(meet friend, be used to be nice to person)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.72
Plausible(meet friend, causes have fun)
Evidence: 0.88
¬ Plausible(meet friend, requires be nice to person)
0.48
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.87
Evidence: 0.53
Salient(meet friend, causes have fun)
Evidence: 0.74
¬ Salient(meet friend, be motivated by have fun with that friend)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.77
Evidence: 0.53
Salient(meet friend, causes have fun)
Evidence: 0.56
¬ Salient(meet friend, be used to be nice to person)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.68
Remarkable(meet friend, causes have fun)
Evidence: 0.88
¬ Remarkable(meet friend, be motivated by you enjoy other people company)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.68
Remarkable(meet friend, causes have fun)
Evidence: 0.83
¬ Remarkable(meet friend, requires be nice to person)
0.46
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.78
Evidence: 0.53
Salient(meet friend, causes have fun)
Evidence: 0.66
¬ Salient(meet friend, causes you talk)
0.45
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.78
Evidence: 0.53
Salient(meet friend, causes have fun)
Evidence: 0.67
¬ Salient(meet friend, be motivated by you enjoy other people company)
0.45
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.53
Salient(meet friend, causes have fun)
Evidence: 0.64
¬ Salient(meet friend, requires be nice to person)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.53
Salient(meet friend, causes have fun)
Evidence: 0.52
¬ Typical(meet friend, causes have fun)
Evidence: 0.68
¬ Remarkable(meet friend, causes have fun)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.72
Plausible(meet friend, causes have fun)
Evidence: 0.52
¬ Typical(meet friend, causes have fun)