meet friend: requires you to have fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires you to have fun 1.00
be used to have fun 0.94
causes have fun 0.92
be motivated by have fun with that friend 0.86
be motivated by you enjoy there company 0.85
requires be nice to person 0.84
requires know them 0.84
be used to have good time 0.82
be motivated by you enjoy other people company 0.82
be used to be nice to person 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.95
Plausible(meet friend, requires you to have fun)
Evidence: 0.72
¬ Salient(meet friend, requires you to have fun)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.94
Evidence: 0.95
Plausible(meet friend, requires you to have fun)
Evidence: 0.76
¬ Plausible(meet friend, be used to have fun)
0.76
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.94
Evidence: 0.92
Remarkable(meet friend, requires you to have fun)
Evidence: 0.76
¬ Remarkable(meet friend, be used to have fun)
0.76
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.92
Evidence: 0.95
Plausible(meet friend, requires you to have fun)
Evidence: 0.72
¬ Plausible(meet friend, causes have fun)
0.74
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.92
Evidence: 0.92
Remarkable(meet friend, requires you to have fun)
Evidence: 0.68
¬ Remarkable(meet friend, causes have fun)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.95
Plausible(meet friend, requires you to have fun)
Evidence: 0.96
¬ Plausible(meet friend, be motivated by have fun with that friend)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.95
Plausible(meet friend, requires you to have fun)
Evidence: 0.88
¬ Plausible(meet friend, requires be nice to person)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.11
Typical(meet friend, requires you to have fun)
Evidence: 0.08
¬ Typical(meet friend, be motivated by have fun with that friend)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.95
Plausible(meet friend, requires you to have fun)
Evidence: 0.96
¬ Plausible(meet friend, requires know them)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.92
Remarkable(meet friend, requires you to have fun)
Evidence: 0.94
¬ Remarkable(meet friend, be motivated by have fun with that friend)
0.68
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.94
Evidence: 0.72
Salient(meet friend, requires you to have fun)
Evidence: 0.55
¬ Salient(meet friend, be used to have fun)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.92
Remarkable(meet friend, requires you to have fun)
Evidence: 0.83
¬ Remarkable(meet friend, requires be nice to person)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.95
Plausible(meet friend, requires you to have fun)
Evidence: 0.78
¬ Plausible(meet friend, be used to be nice to person)
0.67
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.92
Evidence: 0.72
Salient(meet friend, requires you to have fun)
Evidence: 0.53
¬ Salient(meet friend, causes have fun)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.92
Remarkable(meet friend, requires you to have fun)
Evidence: 0.92
¬ Remarkable(meet friend, requires know them)
0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.95
Plausible(meet friend, requires you to have fun)
Evidence: 0.89
¬ Plausible(meet friend, be motivated by you enjoy other people company)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.11
Typical(meet friend, requires you to have fun)
Evidence: 0.10
¬ Typical(meet friend, requires know them)
0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.92
Remarkable(meet friend, requires you to have fun)
Evidence: 0.74
¬ Remarkable(meet friend, be used to be nice to person)
0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.92
Remarkable(meet friend, requires you to have fun)
Evidence: 0.88
¬ Remarkable(meet friend, be motivated by you enjoy other people company)
0.59
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.84
Evidence: 0.72
Salient(meet friend, requires you to have fun)
Evidence: 0.64
¬ Salient(meet friend, requires be nice to person)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.72
Salient(meet friend, requires you to have fun)
Evidence: 0.56
¬ Salient(meet friend, be used to be nice to person)
0.58
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.86
Evidence: 0.72
Salient(meet friend, requires you to have fun)
Evidence: 0.74
¬ Salient(meet friend, be motivated by have fun with that friend)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.72
Salient(meet friend, requires you to have fun)
Evidence: 0.72
¬ Salient(meet friend, requires know them)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.11
Typical(meet friend, requires you to have fun)
Evidence: 0.21
¬ Typical(meet friend, be motivated by you enjoy other people company)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.72
Salient(meet friend, requires you to have fun)
Evidence: 0.67
¬ Salient(meet friend, be motivated by you enjoy other people company)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.84
Evidence: 0.11
Typical(meet friend, requires you to have fun)
Evidence: 0.25
¬ Typical(meet friend, requires be nice to person)
0.49
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.94
Evidence: 0.11
Typical(meet friend, requires you to have fun)
Evidence: 0.45
¬ Typical(meet friend, be used to have fun)
0.43
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.82
Evidence: 0.11
Typical(meet friend, requires you to have fun)
Evidence: 0.43
¬ Typical(meet friend, be used to be nice to person)
0.42
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.92
Evidence: 0.11
Typical(meet friend, requires you to have fun)
Evidence: 0.52
¬ Typical(meet friend, causes have fun)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.72
Salient(meet friend, requires you to have fun)
Evidence: 0.11
¬ Typical(meet friend, requires you to have fun)
Evidence: 0.92
¬ Remarkable(meet friend, requires you to have fun)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.95
Plausible(meet friend, requires you to have fun)
Evidence: 0.11
¬ Typical(meet friend, requires you to have fun)