metronome: be used to keep music in time

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Parents device
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Weight: 0.53
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Weight: 0.49
, magazine
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Siblings stylus
Weight: 0.34
, joystick
Weight: 0.34
, keyboard
Weight: 0.33
, computer mouse
Weight: 0.33
, alarm clock
Weight: 0.33

Related properties

Property Similarity
be used to keep music in time 1.00
be used to keep time 0.91
be used to make music 0.88
be used to play music 0.84
be used to learn music 0.82
be used to keep rythm while play piano 0.81
be at music school 0.81
be at music store 0.81
be used to time 0.79
be used to determine speed of music 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.04
Rule weight: 0.13
Evidence weight: 0.41
Similarity weight: 0.81
Evidence: 0.85
¬ Remarkable(metronome, be used to keep music in time)
Evidence: 0.70
¬ Remarkable(keyboard, be at music store)
0.04
Rule weight: 0.13
Evidence weight: 0.36
Similarity weight: 0.88
Evidence: 0.85
¬ Remarkable(metronome, be used to keep music in time)
Evidence: 0.75
¬ Remarkable(keyboard, be used to make music)
0.04
Rule weight: 0.13
Evidence weight: 0.32
Similarity weight: 0.84
Evidence: 0.85
¬ Remarkable(metronome, be used to keep music in time)
Evidence: 0.80
¬ Remarkable(keyboard, be used to play music)

Remarkability from sibling implausibility

0.48
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.22
Plausible(metronome, be used to keep music in time)
Evidence: 0.75
Remarkable(keyboard, be used to make music)
Evidence: 0.47
¬ Plausible(keyboard, be used to make music)
0.48
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.22
Plausible(metronome, be used to keep music in time)
Evidence: 0.80
Remarkable(keyboard, be used to play music)
Evidence: 0.34
¬ Plausible(keyboard, be used to play music)
0.46
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.22
Plausible(metronome, be used to keep music in time)
Evidence: 0.70
Remarkable(keyboard, be at music store)
Evidence: 0.26
¬ Plausible(keyboard, be at music store)

Salient implies Plausible

0.12
Rule weight: 0.28
Evidence weight: 0.42
Similarity weight: 1.00
Evidence: 0.22
Plausible(metronome, be used to keep music in time)
Evidence: 0.75
¬ Salient(metronome, be used to keep music in time)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.91
Evidence: 0.85
Remarkable(metronome, be used to keep music in time)
Evidence: 0.75
¬ Remarkable(metronome, be used to keep time)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.22
Plausible(metronome, be used to keep music in time)
Evidence: 0.04
¬ Plausible(metronome, be at music school)
0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.22
Plausible(metronome, be used to keep music in time)
Evidence: 0.06
¬ Plausible(metronome, be at music store)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.22
Plausible(metronome, be used to keep music in time)
Evidence: 0.08
¬ Plausible(metronome, be used to keep rythm while play piano)
0.65
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.91
Evidence: 0.22
Plausible(metronome, be used to keep music in time)
Evidence: 0.20
¬ Plausible(metronome, be used to keep time)
0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.85
Remarkable(metronome, be used to keep music in time)
Evidence: 0.48
¬ Remarkable(metronome, be used to keep rythm while play piano)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.75
Salient(metronome, be used to keep music in time)
Evidence: 0.33
¬ Salient(metronome, be used to learn music)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.85
Remarkable(metronome, be used to keep music in time)
Evidence: 0.60
¬ Remarkable(metronome, be used to learn music)
0.63
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.91
Evidence: 0.75
Salient(metronome, be used to keep music in time)
Evidence: 0.72
¬ Salient(metronome, be used to keep time)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.75
Salient(metronome, be used to keep music in time)
Evidence: 0.36
¬ Salient(metronome, be used to keep rythm while play piano)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.85
Remarkable(metronome, be used to keep music in time)
Evidence: 0.63
¬ Remarkable(metronome, be at music store)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.85
Remarkable(metronome, be used to keep music in time)
Evidence: 0.69
¬ Remarkable(metronome, be at music school)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.85
Remarkable(metronome, be used to keep music in time)
Evidence: 0.62
¬ Remarkable(metronome, be used to time)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.85
Remarkable(metronome, be used to keep music in time)
Evidence: 0.48
¬ Remarkable(metronome, be used to determine speed of music)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.75
Salient(metronome, be used to keep music in time)
Evidence: 0.48
¬ Salient(metronome, be at music store)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.75
Salient(metronome, be used to keep music in time)
Evidence: 0.50
¬ Salient(metronome, be at music school)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.75
Salient(metronome, be used to keep music in time)
Evidence: 0.34
¬ Salient(metronome, be used to determine speed of music)
0.56
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.91
Evidence: 0.32
Typical(metronome, be used to keep music in time)
Evidence: 0.40
¬ Typical(metronome, be used to keep time)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.75
Salient(metronome, be used to keep music in time)
Evidence: 0.74
¬ Salient(metronome, be used to time)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.79
Evidence: 0.32
Typical(metronome, be used to keep music in time)
Evidence: 0.34
¬ Typical(metronome, be used to time)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.79
Evidence: 0.22
Plausible(metronome, be used to keep music in time)
Evidence: 0.30
¬ Plausible(metronome, be used to time)
0.45
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.82
Evidence: 0.22
Plausible(metronome, be used to keep music in time)
Evidence: 0.45
¬ Plausible(metronome, be used to learn music)
0.43
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.77
Evidence: 0.22
Plausible(metronome, be used to keep music in time)
Evidence: 0.45
¬ Plausible(metronome, be used to determine speed of music)
0.39
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.81
Evidence: 0.32
Typical(metronome, be used to keep music in time)
Evidence: 0.65
¬ Typical(metronome, be at music store)
0.38
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.82
Evidence: 0.32
Typical(metronome, be used to keep music in time)
Evidence: 0.68
¬ Typical(metronome, be used to learn music)
0.38
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.81
Evidence: 0.32
Typical(metronome, be used to keep music in time)
Evidence: 0.67
¬ Typical(metronome, be used to keep rythm while play piano)
0.37
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.81
Evidence: 0.32
Typical(metronome, be used to keep music in time)
Evidence: 0.69
¬ Typical(metronome, be at music school)
0.33
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.77
Evidence: 0.32
Typical(metronome, be used to keep music in time)
Evidence: 0.73
¬ Typical(metronome, be used to determine speed of music)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.75
Salient(metronome, be used to keep music in time)
Evidence: 0.32
¬ Typical(metronome, be used to keep music in time)
Evidence: 0.85
¬ Remarkable(metronome, be used to keep music in time)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.22
Plausible(metronome, be used to keep music in time)
Evidence: 0.32
¬ Typical(metronome, be used to keep music in time)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 0.88
Evidence: 0.85
¬ Remarkable(metronome, be used to keep music in time)
Evidence: 0.21
¬ Typical(keyboard, be used to make music)
0.09
Rule weight: 0.14
Evidence weight: 0.78
Similarity weight: 0.84
Evidence: 0.85
¬ Remarkable(metronome, be used to keep music in time)
Evidence: 0.26
¬ Typical(keyboard, be used to play music)
0.08
Rule weight: 0.14
Evidence weight: 0.70
Similarity weight: 0.81
Evidence: 0.85
¬ Remarkable(metronome, be used to keep music in time)
Evidence: 0.36
¬ Typical(keyboard, be at music store)