mission: disappear in gta 5

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents duty
Weight: 0.64
, plan
Weight: 0.63
, life
Weight: 0.63
, project
Weight: 0.59
Siblings space station
Weight: 0.66
, reconnaissance
Weight: 0.65
, voyager
Weight: 0.63
, surveillance
Weight: 0.59
, command
Weight: 0.59

Related properties

Property Similarity
disappear in gta 5 1.00
disappear v in gta 0.84
get disrupted in gta 5 0.80
be disrupted in gta 5 0.80
be disrupted gta 5 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.02
Plausible(mission, disappear in gta 5)
Evidence: 0.02
¬ Salient(mission, disappear in gta 5)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.02
Salient(mission, disappear in gta 5)
Evidence: 0.01
¬ Salient(mission, disappear v in gta)
0.70
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.02
Remarkable(mission, disappear in gta 5)
Evidence: 0.02
¬ Remarkable(mission, disappear v in gta)
0.70
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.02
Plausible(mission, disappear in gta 5)
Evidence: 0.02
¬ Plausible(mission, disappear v in gta)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.22
Typical(mission, disappear in gta 5)
Evidence: 0.20
¬ Typical(mission, disappear v in gta)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.02
Remarkable(mission, disappear in gta 5)
Evidence: 0.20
¬ Remarkable(mission, be disrupted gta 5)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.80
Evidence: 0.02
Remarkable(mission, disappear in gta 5)
Evidence: 0.26
¬ Remarkable(mission, be disrupted in gta 5)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.80
Evidence: 0.02
Salient(mission, disappear in gta 5)
Evidence: 0.30
¬ Salient(mission, be disrupted gta 5)
0.45
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.80
Evidence: 0.02
Remarkable(mission, disappear in gta 5)
Evidence: 0.36
¬ Remarkable(mission, get disrupted in gta 5)
0.35
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.80
Evidence: 0.02
Salient(mission, disappear in gta 5)
Evidence: 0.50
¬ Salient(mission, be disrupted in gta 5)
0.33
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.80
Evidence: 0.22
Typical(mission, disappear in gta 5)
Evidence: 0.65
¬ Typical(mission, be disrupted gta 5)
0.25
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.80
Evidence: 0.22
Typical(mission, disappear in gta 5)
Evidence: 0.81
¬ Typical(mission, be disrupted in gta 5)
0.22
Rule weight: 0.85
Evidence weight: 0.32
Similarity weight: 0.80
Evidence: 0.22
Typical(mission, disappear in gta 5)
Evidence: 0.88
¬ Typical(mission, get disrupted in gta 5)
0.19
Rule weight: 0.85
Evidence weight: 0.28
Similarity weight: 0.80
Evidence: 0.02
Salient(mission, disappear in gta 5)
Evidence: 0.74
¬ Salient(mission, get disrupted in gta 5)
0.12
Rule weight: 0.85
Evidence weight: 0.18
Similarity weight: 0.80
Evidence: 0.02
Plausible(mission, disappear in gta 5)
Evidence: 0.84
¬ Plausible(mission, be disrupted gta 5)
0.05
Rule weight: 0.85
Evidence weight: 0.08
Similarity weight: 0.80
Evidence: 0.02
Plausible(mission, disappear in gta 5)
Evidence: 0.95
¬ Plausible(mission, be disrupted in gta 5)
0.03
Rule weight: 0.85
Evidence weight: 0.05
Similarity weight: 0.80
Evidence: 0.02
Plausible(mission, disappear in gta 5)
Evidence: 0.98
¬ Plausible(mission, get disrupted in gta 5)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.02
Salient(mission, disappear in gta 5)
Evidence: 0.22
¬ Typical(mission, disappear in gta 5)
Evidence: 0.02
¬ Remarkable(mission, disappear in gta 5)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.02
Plausible(mission, disappear in gta 5)
Evidence: 0.22
¬ Typical(mission, disappear in gta 5)