mobile phone: affect kids

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents cell phone
Weight: 0.86
, telephone system
Weight: 0.74
, digital camera
Weight: 0.73
Siblings smartphone
Weight: 0.70
, android
Weight: 0.63
, headset
Weight: 0.58
, pda
Weight: 0.57

Related properties

Property Similarity
affect kids 1.00
affect teenagers 0.87
affects students life 0.83
be bad for little children 0.82
be useful for children 0.78
be important for students 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.83
Plausible(mobile phone, affect kids)
Evidence: 0.88
¬ Salient(mobile phone, affect kids)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.88
Salient(mobile phone, affect kids)
Evidence: 0.07
¬ Salient(mobile phone, be bad for little children)
0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.83
Plausible(mobile phone, affect kids)
Evidence: 0.07
¬ Plausible(mobile phone, be bad for little children)
0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.87
Evidence: 0.90
Typical(mobile phone, affect kids)
Evidence: 0.85
¬ Typical(mobile phone, affect teenagers)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.56
Remarkable(mobile phone, affect kids)
Evidence: 0.05
¬ Remarkable(mobile phone, be bad for little children)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.90
Typical(mobile phone, affect kids)
Evidence: 0.33
¬ Typical(mobile phone, be bad for little children)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.88
Salient(mobile phone, affect kids)
Evidence: 0.84
¬ Salient(mobile phone, affect teenagers)
0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.87
Evidence: 0.83
Plausible(mobile phone, affect kids)
Evidence: 0.79
¬ Plausible(mobile phone, affect teenagers)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.90
Typical(mobile phone, affect kids)
Evidence: 0.88
¬ Typical(mobile phone, affects students life)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.88
Salient(mobile phone, affect kids)
Evidence: 0.87
¬ Salient(mobile phone, affects students life)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.83
Plausible(mobile phone, affect kids)
Evidence: 0.82
¬ Plausible(mobile phone, affects students life)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.90
Typical(mobile phone, affect kids)
Evidence: 0.93
¬ Typical(mobile phone, be useful for children)
0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.90
Typical(mobile phone, affect kids)
Evidence: 0.99
¬ Typical(mobile phone, be important for students)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.88
Salient(mobile phone, affect kids)
Evidence: 0.96
¬ Salient(mobile phone, be useful for children)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.88
Salient(mobile phone, affect kids)
Evidence: 0.99
¬ Salient(mobile phone, be important for students)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.83
Plausible(mobile phone, affect kids)
Evidence: 0.89
¬ Plausible(mobile phone, be useful for children)
0.55
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.87
Evidence: 0.56
Remarkable(mobile phone, affect kids)
Evidence: 0.59
¬ Remarkable(mobile phone, affect teenagers)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.83
Plausible(mobile phone, affect kids)
Evidence: 0.96
¬ Plausible(mobile phone, be important for students)
0.53
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.83
Evidence: 0.56
Remarkable(mobile phone, affect kids)
Evidence: 0.59
¬ Remarkable(mobile phone, affects students life)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.56
Remarkable(mobile phone, affect kids)
Evidence: 0.62
¬ Remarkable(mobile phone, be important for students)
0.46
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.78
Evidence: 0.56
Remarkable(mobile phone, affect kids)
Evidence: 0.70
¬ Remarkable(mobile phone, be useful for children)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.88
Salient(mobile phone, affect kids)
Evidence: 0.90
¬ Typical(mobile phone, affect kids)
Evidence: 0.56
¬ Remarkable(mobile phone, affect kids)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.83
Plausible(mobile phone, affect kids)
Evidence: 0.90
¬ Typical(mobile phone, affect kids)