mobile phone: affects students life

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents cell phone
Weight: 0.86
, telephone system
Weight: 0.74
, digital camera
Weight: 0.73
Siblings smartphone
Weight: 0.70
, android
Weight: 0.63
, headset
Weight: 0.58
, pda
Weight: 0.57

Related properties

Property Similarity
affects students life 1.00
be important for students 0.84
affect kids 0.83
affect teenagers 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.82
Plausible(mobile phone, affects students life)
Evidence: 0.87
¬ Salient(mobile phone, affects students life)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.88
Typical(mobile phone, affects students life)
Evidence: 0.99
¬ Typical(mobile phone, be important for students)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.88
Typical(mobile phone, affects students life)
Evidence: 0.90
¬ Typical(mobile phone, affect kids)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.87
Salient(mobile phone, affects students life)
Evidence: 0.88
¬ Salient(mobile phone, affect kids)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.87
Salient(mobile phone, affects students life)
Evidence: 0.99
¬ Salient(mobile phone, be important for students)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.88
Typical(mobile phone, affects students life)
Evidence: 0.85
¬ Typical(mobile phone, affect teenagers)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.87
Salient(mobile phone, affects students life)
Evidence: 0.84
¬ Salient(mobile phone, affect teenagers)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.82
Plausible(mobile phone, affects students life)
Evidence: 0.83
¬ Plausible(mobile phone, affect kids)
0.59
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.84
Evidence: 0.82
Plausible(mobile phone, affects students life)
Evidence: 0.96
¬ Plausible(mobile phone, be important for students)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.82
Plausible(mobile phone, affects students life)
Evidence: 0.79
¬ Plausible(mobile phone, affect teenagers)
0.54
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.83
Evidence: 0.59
Remarkable(mobile phone, affects students life)
Evidence: 0.56
¬ Remarkable(mobile phone, affect kids)
0.54
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.84
Evidence: 0.59
Remarkable(mobile phone, affects students life)
Evidence: 0.62
¬ Remarkable(mobile phone, be important for students)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.59
Remarkable(mobile phone, affects students life)
Evidence: 0.59
¬ Remarkable(mobile phone, affect teenagers)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.87
Salient(mobile phone, affects students life)
Evidence: 0.88
¬ Typical(mobile phone, affects students life)
Evidence: 0.59
¬ Remarkable(mobile phone, affects students life)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.82
Plausible(mobile phone, affects students life)
Evidence: 0.88
¬ Typical(mobile phone, affects students life)