monopoly: be good

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents board game
Weight: 0.62
, combination
Weight: 0.56
, word
Weight: 0.56
, title
Weight: 0.54
, game
Weight: 0.54
Siblings capitalism
Weight: 0.31
, taboo
Weight: 0.31
, mafia
Weight: 0.31
, dominion
Weight: 0.30
, silence
Weight: 0.30

Related properties

Property Similarity
be good 1.00
is bad for 0.87
has quality good 0.86
is good game 0.83
is bad thing 0.82
has quality bad 0.82
be good for economy 0.80
be known bad 0.77
be bad for economy 0.76
be like real life 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.56
Rule weight: 0.66
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.95
Plausible(game, has quality good)
Evidence: 0.52
¬ Typical(monopoly, be good)
0.53
Rule weight: 0.66
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.86
Plausible(board game, has quality good)
Evidence: 0.52
¬ Typical(monopoly, be good)
0.53
Rule weight: 0.66
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.96
Plausible(game, has quality bad)
Evidence: 0.52
¬ Typical(monopoly, be good)
0.52
Rule weight: 0.66
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.90
Plausible(word, has quality bad)
Evidence: 0.52
¬ Typical(monopoly, be good)
0.30
Rule weight: 0.66
Evidence weight: 0.55
Similarity weight: 0.82
Evidence: 0.13
Plausible(title, has quality bad)
Evidence: 0.52
¬ Typical(monopoly, be good)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.32
Plausible(monopoly, be good)
Evidence: 0.13
¬ Plausible(title, has quality bad)
0.03
Rule weight: 0.09
Evidence weight: 0.41
Similarity weight: 0.86
Evidence: 0.32
Plausible(monopoly, be good)
Evidence: 0.86
¬ Plausible(board game, has quality good)
0.03
Rule weight: 0.09
Evidence weight: 0.38
Similarity weight: 0.82
Evidence: 0.32
Plausible(monopoly, be good)
Evidence: 0.90
¬ Plausible(word, has quality bad)
0.03
Rule weight: 0.09
Evidence weight: 0.35
Similarity weight: 0.86
Evidence: 0.32
Plausible(monopoly, be good)
Evidence: 0.95
¬ Plausible(game, has quality good)
0.03
Rule weight: 0.09
Evidence weight: 0.35
Similarity weight: 0.82
Evidence: 0.32
Plausible(monopoly, be good)
Evidence: 0.96
¬ Plausible(game, has quality bad)

Remarkability exclusitivity betweem a parent and a child

0.45
Rule weight: 0.58
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.25
¬ Remarkable(monopoly, be good)
Evidence: 0.14
¬ Remarkable(title, has quality bad)
0.40
Rule weight: 0.58
Evidence weight: 0.81
Similarity weight: 0.86
Evidence: 0.25
¬ Remarkable(monopoly, be good)
Evidence: 0.74
¬ Remarkable(board game, has quality good)
0.39
Rule weight: 0.58
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.25
¬ Remarkable(monopoly, be good)
Evidence: 0.70
¬ Remarkable(word, has quality bad)
0.38
Rule weight: 0.58
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.25
¬ Remarkable(monopoly, be good)
Evidence: 0.73
¬ Remarkable(game, has quality bad)
0.38
Rule weight: 0.58
Evidence weight: 0.77
Similarity weight: 0.86
Evidence: 0.25
¬ Remarkable(monopoly, be good)
Evidence: 0.90
¬ Remarkable(game, has quality good)

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 1.00
Similarity weight: 0.86
Evidence: 0.25
¬ Remarkable(monopoly, be good)
Evidence: 0.01
¬ Remarkable(taboo, has quality good)
0.11
Rule weight: 0.13
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.25
¬ Remarkable(monopoly, be good)
Evidence: 0.02
¬ Remarkable(silence, has quality good)
0.11
Rule weight: 0.13
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.25
¬ Remarkable(monopoly, be good)
Evidence: 0.07
¬ Remarkable(silence, has quality bad)
0.11
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.25
¬ Remarkable(monopoly, be good)
Evidence: 0.12
¬ Remarkable(silence, is bad thing)
0.09
Rule weight: 0.13
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.25
¬ Remarkable(monopoly, be good)
Evidence: 0.29
¬ Remarkable(capitalism, be bad for economy)
0.09
Rule weight: 0.13
Evidence weight: 0.78
Similarity weight: 0.86
Evidence: 0.25
¬ Remarkable(monopoly, be good)
Evidence: 0.89
¬ Remarkable(capitalism, has quality good)
0.09
Rule weight: 0.13
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.25
¬ Remarkable(monopoly, be good)
Evidence: 0.71
¬ Remarkable(capitalism, has quality bad)
0.09
Rule weight: 0.13
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.25
¬ Remarkable(monopoly, be good)
Evidence: 0.71
¬ Remarkable(mafia, has quality bad)
0.08
Rule weight: 0.13
Evidence weight: 0.78
Similarity weight: 0.82
Evidence: 0.25
¬ Remarkable(monopoly, be good)
Evidence: 0.87
¬ Remarkable(capitalism, is bad thing)
0.08
Rule weight: 0.13
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.25
¬ Remarkable(monopoly, be good)
Evidence: 0.81
¬ Remarkable(capitalism, be good for economy)

Remarkability from parent implausibility

0.36
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.95
Plausible(game, has quality good)
Evidence: 0.25
Remarkable(monopoly, be good)
Evidence: 0.32
¬ Plausible(monopoly, be good)
0.35
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.86
Plausible(board game, has quality good)
Evidence: 0.25
Remarkable(monopoly, be good)
Evidence: 0.32
¬ Plausible(monopoly, be good)
0.34
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.96
Plausible(game, has quality bad)
Evidence: 0.25
Remarkable(monopoly, be good)
Evidence: 0.32
¬ Plausible(monopoly, be good)
0.33
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.90
Plausible(word, has quality bad)
Evidence: 0.25
Remarkable(monopoly, be good)
Evidence: 0.32
¬ Plausible(monopoly, be good)
0.27
Rule weight: 0.42
Evidence weight: 0.79
Similarity weight: 0.82
Evidence: 0.13
Plausible(title, has quality bad)
Evidence: 0.25
Remarkable(monopoly, be good)
Evidence: 0.32
¬ Plausible(monopoly, be good)

Remarkability from sibling implausibility

0.52
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.86
Evidence: 0.32
Plausible(monopoly, be good)
Evidence: 0.01
Remarkable(taboo, has quality good)
Evidence: 0.00
¬ Plausible(taboo, has quality good)
0.51
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.32
Plausible(monopoly, be good)
Evidence: 0.02
Remarkable(silence, has quality good)
Evidence: 0.01
¬ Plausible(silence, has quality good)
0.50
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.32
Plausible(monopoly, be good)
Evidence: 0.89
Remarkable(capitalism, has quality good)
Evidence: 0.60
¬ Plausible(capitalism, has quality good)
0.47
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.32
Plausible(monopoly, be good)
Evidence: 0.07
Remarkable(silence, has quality bad)
Evidence: 0.07
¬ Plausible(silence, has quality bad)
0.47
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.32
Plausible(monopoly, be good)
Evidence: 0.87
Remarkable(capitalism, is bad thing)
Evidence: 0.58
¬ Plausible(capitalism, is bad thing)
0.45
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.32
Plausible(monopoly, be good)
Evidence: 0.12
Remarkable(silence, is bad thing)
Evidence: 0.12
¬ Plausible(silence, is bad thing)
0.44
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.32
Plausible(monopoly, be good)
Evidence: 0.81
Remarkable(capitalism, be good for economy)
Evidence: 0.58
¬ Plausible(capitalism, be good for economy)
0.44
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.32
Plausible(monopoly, be good)
Evidence: 0.71
Remarkable(capitalism, has quality bad)
Evidence: 0.53
¬ Plausible(capitalism, has quality bad)
0.42
Rule weight: 0.60
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.32
Plausible(monopoly, be good)
Evidence: 0.71
Remarkable(mafia, has quality bad)
Evidence: 0.72
¬ Plausible(mafia, has quality bad)
0.38
Rule weight: 0.60
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.32
Plausible(monopoly, be good)
Evidence: 0.29
Remarkable(capitalism, be bad for economy)
Evidence: 0.34
¬ Plausible(capitalism, be bad for economy)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.32
Plausible(monopoly, be good)
Evidence: 0.26
¬ Salient(monopoly, be good)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.25
Remarkable(monopoly, be good)
Evidence: 0.18
¬ Remarkable(monopoly, has quality good)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.32
Plausible(monopoly, be good)
Evidence: 0.20
¬ Plausible(monopoly, has quality good)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.26
Salient(monopoly, be good)
Evidence: 0.19
¬ Salient(monopoly, has quality good)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.52
Typical(monopoly, be good)
Evidence: 0.21
¬ Typical(monopoly, is bad thing)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.32
Plausible(monopoly, be good)
Evidence: 0.08
¬ Plausible(monopoly, be like real life)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.26
Salient(monopoly, be good)
Evidence: 0.10
¬ Salient(monopoly, be like real life)
0.60
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.87
Evidence: 0.52
Typical(monopoly, be good)
Evidence: 0.40
¬ Typical(monopoly, is bad for)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.25
Remarkable(monopoly, be good)
Evidence: 0.11
¬ Remarkable(monopoly, be like real life)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.52
Typical(monopoly, be good)
Evidence: 0.25
¬ Typical(monopoly, be known bad)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.86
Evidence: 0.52
Typical(monopoly, be good)
Evidence: 0.45
¬ Typical(monopoly, has quality good)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.26
Salient(monopoly, be good)
Evidence: 0.22
¬ Salient(monopoly, be good for economy)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.25
Remarkable(monopoly, be good)
Evidence: 0.22
¬ Remarkable(monopoly, be good for economy)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.32
Plausible(monopoly, be good)
Evidence: 0.26
¬ Plausible(monopoly, be good for economy)
0.55
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.52
Typical(monopoly, be good)
Evidence: 0.30
¬ Typical(monopoly, be like real life)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.82
Evidence: 0.52
Typical(monopoly, be good)
Evidence: 0.49
¬ Typical(monopoly, has quality bad)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.82
Evidence: 0.32
Plausible(monopoly, be good)
Evidence: 0.35
¬ Plausible(monopoly, is bad thing)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.52
Typical(monopoly, be good)
Evidence: 0.46
¬ Typical(monopoly, be good for economy)
0.53
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.87
Evidence: 0.32
Plausible(monopoly, be good)
Evidence: 0.42
¬ Plausible(monopoly, is bad for)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.32
Plausible(monopoly, be good)
Evidence: 0.29
¬ Plausible(monopoly, be known bad)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.52
Typical(monopoly, be good)
Evidence: 0.44
¬ Typical(monopoly, be bad for economy)
0.51
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.83
Evidence: 0.52
Typical(monopoly, be good)
Evidence: 0.58
¬ Typical(monopoly, is good game)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.26
Salient(monopoly, be good)
Evidence: 0.31
¬ Salient(monopoly, be bad for economy)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.32
Plausible(monopoly, be good)
Evidence: 0.34
¬ Plausible(monopoly, be bad for economy)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.26
Salient(monopoly, be good)
Evidence: 0.36
¬ Salient(monopoly, be known bad)
0.48
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.82
Evidence: 0.32
Plausible(monopoly, be good)
Evidence: 0.46
¬ Plausible(monopoly, has quality bad)
0.48
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.83
Evidence: 0.32
Plausible(monopoly, be good)
Evidence: 0.48
¬ Plausible(monopoly, is good game)
0.47
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.83
Evidence: 0.25
Remarkable(monopoly, be good)
Evidence: 0.45
¬ Remarkable(monopoly, is good game)
0.47
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.83
Evidence: 0.26
Salient(monopoly, be good)
Evidence: 0.45
¬ Salient(monopoly, is good game)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.25
Remarkable(monopoly, be good)
Evidence: 0.37
¬ Remarkable(monopoly, be bad for economy)
0.46
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.87
Evidence: 0.26
Salient(monopoly, be good)
Evidence: 0.51
¬ Salient(monopoly, is bad for)
0.43
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.82
Evidence: 0.26
Salient(monopoly, be good)
Evidence: 0.52
¬ Salient(monopoly, is bad thing)
0.43
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.82
Evidence: 0.26
Salient(monopoly, be good)
Evidence: 0.51
¬ Salient(monopoly, has quality bad)
0.37
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.82
Evidence: 0.25
Remarkable(monopoly, be good)
Evidence: 0.62
¬ Remarkable(monopoly, has quality bad)
0.35
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.87
Evidence: 0.25
Remarkable(monopoly, be good)
Evidence: 0.70
¬ Remarkable(monopoly, is bad for)
0.32
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.77
Evidence: 0.25
Remarkable(monopoly, be good)
Evidence: 0.69
¬ Remarkable(monopoly, be known bad)
0.26
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.82
Evidence: 0.25
Remarkable(monopoly, be good)
Evidence: 0.85
¬ Remarkable(monopoly, is bad thing)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.26
Salient(monopoly, be good)
Evidence: 0.52
¬ Typical(monopoly, be good)
Evidence: 0.25
¬ Remarkable(monopoly, be good)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.32
Plausible(monopoly, be good)
Evidence: 0.52
¬ Typical(monopoly, be good)

Typicality and Rermarkability incompatibility between a parent and a child

0.37
Rule weight: 0.51
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.25
¬ Remarkable(monopoly, be good)
Evidence: 0.39
¬ Typical(title, has quality bad)
0.34
Rule weight: 0.51
Evidence weight: 0.78
Similarity weight: 0.86
Evidence: 0.25
¬ Remarkable(monopoly, be good)
Evidence: 0.87
¬ Typical(board game, has quality good)
0.33
Rule weight: 0.51
Evidence weight: 0.76
Similarity weight: 0.86
Evidence: 0.25
¬ Remarkable(monopoly, be good)
Evidence: 0.96
¬ Typical(game, has quality good)
0.32
Rule weight: 0.51
Evidence weight: 0.76
Similarity weight: 0.82
Evidence: 0.25
¬ Remarkable(monopoly, be good)
Evidence: 0.95
¬ Typical(word, has quality bad)
0.31
Rule weight: 0.51
Evidence weight: 0.75
Similarity weight: 0.82
Evidence: 0.25
¬ Remarkable(monopoly, be good)
Evidence: 0.99
¬ Typical(game, has quality bad)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.25
¬ Remarkable(monopoly, be good)
Evidence: 0.11
¬ Typical(taboo, has quality good)
0.11
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.25
¬ Remarkable(monopoly, be good)
Evidence: 0.17
¬ Typical(silence, has quality good)
0.10
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.25
¬ Remarkable(monopoly, be good)
Evidence: 0.49
¬ Typical(capitalism, has quality good)
0.10
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.25
¬ Remarkable(monopoly, be good)
Evidence: 0.31
¬ Typical(silence, has quality bad)
0.10
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.25
¬ Remarkable(monopoly, be good)
Evidence: 0.40
¬ Typical(silence, is bad thing)
0.10
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.25
¬ Remarkable(monopoly, be good)
Evidence: 0.48
¬ Typical(capitalism, is bad thing)
0.10
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.25
¬ Remarkable(monopoly, be good)
Evidence: 0.53
¬ Typical(capitalism, has quality bad)
0.09
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.25
¬ Remarkable(monopoly, be good)
Evidence: 0.52
¬ Typical(capitalism, be good for economy)
0.09
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.25
¬ Remarkable(monopoly, be good)
Evidence: 0.73
¬ Typical(mafia, has quality bad)
0.09
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.25
¬ Remarkable(monopoly, be good)
Evidence: 0.51
¬ Typical(capitalism, be bad for economy)

Typicality inheritance from parent to child

0.32
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.52
Typical(monopoly, be good)
Evidence: 0.39
¬ Typical(title, has quality bad)
0.24
Rule weight: 0.48
Evidence weight: 0.58
Similarity weight: 0.86
Evidence: 0.52
Typical(monopoly, be good)
Evidence: 0.87
¬ Typical(board game, has quality good)
0.22
Rule weight: 0.48
Evidence weight: 0.54
Similarity weight: 0.86
Evidence: 0.52
Typical(monopoly, be good)
Evidence: 0.96
¬ Typical(game, has quality good)
0.22
Rule weight: 0.48
Evidence weight: 0.54
Similarity weight: 0.82
Evidence: 0.52
Typical(monopoly, be good)
Evidence: 0.95
¬ Typical(word, has quality bad)
0.21
Rule weight: 0.48
Evidence weight: 0.52
Similarity weight: 0.82
Evidence: 0.52
Typical(monopoly, be good)
Evidence: 0.99
¬ Typical(game, has quality bad)