monopoly: be like real life

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents board game
Weight: 0.62
, combination
Weight: 0.56
, word
Weight: 0.56
, title
Weight: 0.54
, game
Weight: 0.54
Siblings capitalism
Weight: 0.31
, taboo
Weight: 0.31
, mafia
Weight: 0.31
, dominion
Weight: 0.30
, silence
Weight: 0.30

Related properties

Property Similarity
be like real life 1.00
be good 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.08
Plausible(monopoly, be like real life)
Evidence: 0.10
¬ Salient(monopoly, be like real life)

Similarity expansion

0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.11
Remarkable(monopoly, be like real life)
Evidence: 0.25
¬ Remarkable(monopoly, be good)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.10
Salient(monopoly, be like real life)
Evidence: 0.26
¬ Salient(monopoly, be good)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.08
Plausible(monopoly, be like real life)
Evidence: 0.32
¬ Plausible(monopoly, be good)
0.41
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.76
Evidence: 0.30
Typical(monopoly, be like real life)
Evidence: 0.52
¬ Typical(monopoly, be good)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.10
Salient(monopoly, be like real life)
Evidence: 0.30
¬ Typical(monopoly, be like real life)
Evidence: 0.11
¬ Remarkable(monopoly, be like real life)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.08
Plausible(monopoly, be like real life)
Evidence: 0.30
¬ Typical(monopoly, be like real life)