mortar: be used to war

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents product
Weight: 0.54
, attack
Weight: 0.53
, thing
Weight: 0.52
, stone
Weight: 0.51
, shell
Weight: 0.50
Siblings bullet
Weight: 0.31
, gunfire
Weight: 0.30
, mattress
Weight: 0.30
, granite
Weight: 0.30
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Weight: 0.30

Related properties

Property Similarity
be used to war 1.00
be at war 0.98
be use in war 0.96

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.69
Similarity weight: 0.98
Evidence: 0.47
¬ Remarkable(mortar, be used to war)
Evidence: 0.66
¬ Remarkable(bullet, be at war)
0.09
Rule weight: 0.13
Evidence weight: 0.71
Similarity weight: 0.96
Evidence: 0.47
¬ Remarkable(mortar, be used to war)
Evidence: 0.63
¬ Remarkable(bullet, be use in war)

Remarkability from sibling implausibility

0.57
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.98
Evidence: 0.07
Plausible(mortar, be used to war)
Evidence: 0.66
Remarkable(bullet, be at war)
Evidence: 0.10
¬ Plausible(bullet, be at war)
0.55
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.96
Evidence: 0.07
Plausible(mortar, be used to war)
Evidence: 0.63
Remarkable(bullet, be use in war)
Evidence: 0.12
¬ Plausible(bullet, be use in war)

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.61
Similarity weight: 1.00
Evidence: 0.07
Plausible(mortar, be used to war)
Evidence: 0.42
¬ Salient(mortar, be used to war)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.96
Evidence: 0.07
Plausible(mortar, be used to war)
Evidence: 0.15
¬ Plausible(mortar, be use in war)
0.68
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.96
Evidence: 0.69
Typical(mortar, be used to war)
Evidence: 0.53
¬ Typical(mortar, be use in war)
0.59
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.96
Evidence: 0.47
Remarkable(mortar, be used to war)
Evidence: 0.52
¬ Remarkable(mortar, be use in war)
0.56
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.96
Evidence: 0.42
Salient(mortar, be used to war)
Evidence: 0.54
¬ Salient(mortar, be use in war)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.42
Salient(mortar, be used to war)
Evidence: 0.69
¬ Typical(mortar, be used to war)
Evidence: 0.47
¬ Remarkable(mortar, be used to war)

Typical implies Plausible

0.17
Rule weight: 0.48
Evidence weight: 0.36
Similarity weight: 1.00
Evidence: 0.07
Plausible(mortar, be used to war)
Evidence: 0.69
¬ Typical(mortar, be used to war)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.74
Similarity weight: 0.98
Evidence: 0.47
¬ Remarkable(mortar, be used to war)
Evidence: 0.57
¬ Typical(bullet, be at war)
0.10
Rule weight: 0.14
Evidence weight: 0.75
Similarity weight: 0.96
Evidence: 0.47
¬ Remarkable(mortar, be used to war)
Evidence: 0.54
¬ Typical(bullet, be use in war)