motive: be important in character

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.63
, factor
Weight: 0.63
, evidence
Weight: 0.56
, force
Weight: 0.55
Siblings greed
Weight: 0.68
, revenge
Weight: 0.66
, robbery
Weight: 0.64
, punishment
Weight: 0.60
, profit
Weight: 0.60

Related properties

Property Similarity
be important in character 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.19
Plausible(motive, be important in character)
Evidence: 0.29
¬ Salient(motive, be important in character)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.29
Salient(motive, be important in character)
Evidence: 0.13
¬ Typical(motive, be important in character)
Evidence: 0.62
¬ Remarkable(motive, be important in character)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.19
Plausible(motive, be important in character)
Evidence: 0.13
¬ Typical(motive, be important in character)