move car: requires turn on car

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires turn car on 1.00
requires turn on car 1.00
requires start car 0.88
requires get key to car 0.85
be used to make room for another car 0.84
be motivated by drive car 0.84
requires have car key 0.83
be motivated by it be block another car 0.82
requires use car own power 0.82
causes car wheel to spin 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Plausible(move car, requires turn on car)
Evidence: 0.88
¬ Salient(move car, requires turn on car)

Similarity expansion

0.84
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Plausible(move car, requires turn on car)
Evidence: 0.98
¬ Plausible(move car, requires turn car on)
0.80
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.05
Typical(move car, requires turn on car)
Evidence: 0.06
¬ Typical(move car, requires turn car on)
0.78
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.90
Remarkable(move car, requires turn on car)
Evidence: 0.90
¬ Remarkable(move car, requires turn car on)
0.77
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.88
Salient(move car, requires turn on car)
Evidence: 0.85
¬ Salient(move car, requires turn car on)
0.74
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.99
Plausible(move car, requires turn on car)
Evidence: 0.98
¬ Plausible(move car, requires start car)
0.72
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.99
Plausible(move car, requires turn on car)
Evidence: 0.74
¬ Plausible(move car, requires get key to car)
0.71
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.99
Plausible(move car, requires turn on car)
Evidence: 0.85
¬ Plausible(move car, be used to make room for another car)
0.71
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.99
Plausible(move car, requires turn on car)
Evidence: 0.82
¬ Plausible(move car, be motivated by drive car)
0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.99
Plausible(move car, requires turn on car)
Evidence: 0.83
¬ Plausible(move car, requires have car key)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.05
Typical(move car, requires turn on car)
Evidence: 0.08
¬ Typical(move car, requires start car)
0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.99
Plausible(move car, requires turn on car)
Evidence: 0.83
¬ Plausible(move car, be motivated by it be block another car)
0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.88
Evidence: 0.90
Remarkable(move car, requires turn on car)
Evidence: 0.83
¬ Remarkable(move car, requires start car)
0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.99
Plausible(move car, requires turn on car)
Evidence: 0.86
¬ Plausible(move car, requires use car own power)
0.68
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.99
Plausible(move car, requires turn on car)
Evidence: 0.87
¬ Plausible(move car, causes car wheel to spin)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.88
Salient(move car, requires turn on car)
Evidence: 0.51
¬ Salient(move car, requires get key to car)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.88
Salient(move car, requires turn on car)
Evidence: 0.86
¬ Salient(move car, requires start car)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.88
Salient(move car, requires turn on car)
Evidence: 0.62
¬ Salient(move car, be used to make room for another car)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.88
Salient(move car, requires turn on car)
Evidence: 0.53
¬ Salient(move car, be motivated by drive car)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.90
Remarkable(move car, requires turn on car)
Evidence: 0.85
¬ Remarkable(move car, requires get key to car)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.90
Remarkable(move car, requires turn on car)
Evidence: 0.87
¬ Remarkable(move car, be used to make room for another car)
0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.88
Salient(move car, requires turn on car)
Evidence: 0.46
¬ Salient(move car, requires use car own power)
0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.88
Salient(move car, requires turn on car)
Evidence: 0.62
¬ Salient(move car, requires have car key)
0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.88
Salient(move car, requires turn on car)
Evidence: 0.58
¬ Salient(move car, be motivated by it be block another car)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.90
Remarkable(move car, requires turn on car)
Evidence: 0.89
¬ Remarkable(move car, be motivated by drive car)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.90
Remarkable(move car, requires turn on car)
Evidence: 0.80
¬ Remarkable(move car, requires have car key)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.90
Remarkable(move car, requires turn on car)
Evidence: 0.64
¬ Remarkable(move car, causes car wheel to spin)
0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.90
Remarkable(move car, requires turn on car)
Evidence: 0.75
¬ Remarkable(move car, requires use car own power)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.90
Remarkable(move car, requires turn on car)
Evidence: 0.87
¬ Remarkable(move car, be motivated by it be block another car)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.88
Salient(move car, requires turn on car)
Evidence: 0.70
¬ Salient(move car, causes car wheel to spin)
0.55
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.84
Evidence: 0.05
Typical(move car, requires turn on car)
Evidence: 0.25
¬ Typical(move car, be used to make room for another car)
0.53
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.84
Evidence: 0.05
Typical(move car, requires turn on car)
Evidence: 0.27
¬ Typical(move car, be motivated by drive car)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.82
Evidence: 0.05
Typical(move car, requires turn on car)
Evidence: 0.27
¬ Typical(move car, be motivated by it be block another car)
0.51
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.82
Evidence: 0.05
Typical(move car, requires turn on car)
Evidence: 0.28
¬ Typical(move car, requires use car own power)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.81
Evidence: 0.05
Typical(move car, requires turn on car)
Evidence: 0.28
¬ Typical(move car, causes car wheel to spin)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.83
Evidence: 0.05
Typical(move car, requires turn on car)
Evidence: 0.30
¬ Typical(move car, requires have car key)
0.46
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.85
Evidence: 0.05
Typical(move car, requires turn on car)
Evidence: 0.38
¬ Typical(move car, requires get key to car)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.88
Salient(move car, requires turn on car)
Evidence: 0.05
¬ Typical(move car, requires turn on car)
Evidence: 0.90
¬ Remarkable(move car, requires turn on car)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.99
Plausible(move car, requires turn on car)
Evidence: 0.05
¬ Typical(move car, requires turn on car)