movie theater: be used to sell expensive drink and candy

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents restaurant
Weight: 0.69
, entertainment
Weight: 0.68
, attraction
Weight: 0.67
, location
Weight: 0.67
, fun
Weight: 0.62
Siblings cinema
Weight: 0.38
, movie theatre
Weight: 0.38
, movie screen
Weight: 0.37
, seafood restaurant
Weight: 0.35
, musical
Weight: 0.34

Related properties

Property Similarity
be used to sell expensive drink and candy 1.00
be used to sell food 0.85
be used to drink 0.83
be used to drink lemonade 0.80
be expensive 0.79
be used to eat 0.79
be used to eat at 0.79
be used to eat in 0.79
sell lunch 0.79
be used to purchase meal 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.42
Rule weight: 0.66
Evidence weight: 0.74
Similarity weight: 0.85
Evidence: 0.70
Plausible(restaurant, be used to sell food)
Evidence: 0.88
¬ Typical(movie theater, be used to sell expensive drink and candy)
0.40
Rule weight: 0.66
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.72
Plausible(restaurant, be used to eat at)
Evidence: 0.88
¬ Typical(movie theater, be used to sell expensive drink and candy)
0.36
Rule weight: 0.66
Evidence weight: 0.70
Similarity weight: 0.79
Evidence: 0.65
Plausible(restaurant, be used to eat in)
Evidence: 0.88
¬ Typical(movie theater, be used to sell expensive drink and candy)
0.36
Rule weight: 0.66
Evidence weight: 0.68
Similarity weight: 0.79
Evidence: 0.64
Plausible(restaurant, be used to eat)
Evidence: 0.88
¬ Typical(movie theater, be used to sell expensive drink and candy)
0.31
Rule weight: 0.66
Evidence weight: 0.60
Similarity weight: 0.78
Evidence: 0.54
Plausible(restaurant, be used to purchase meal)
Evidence: 0.88
¬ Typical(movie theater, be used to sell expensive drink and candy)
0.31
Rule weight: 0.66
Evidence weight: 0.58
Similarity weight: 0.79
Evidence: 0.52
Plausible(fun, be expensive)
Evidence: 0.88
¬ Typical(movie theater, be used to sell expensive drink and candy)
0.29
Rule weight: 0.66
Evidence weight: 0.53
Similarity weight: 0.83
Evidence: 0.46
Plausible(restaurant, be used to drink)
Evidence: 0.88
¬ Typical(movie theater, be used to sell expensive drink and candy)
0.12
Rule weight: 0.66
Evidence weight: 0.23
Similarity weight: 0.79
Evidence: 0.12
Plausible(restaurant, sell lunch)
Evidence: 0.88
¬ Typical(movie theater, be used to sell expensive drink and candy)
0.09
Rule weight: 0.66
Evidence weight: 0.17
Similarity weight: 0.80
Evidence: 0.06
Plausible(restaurant, be used to drink lemonade)
Evidence: 0.88
¬ Typical(movie theater, be used to sell expensive drink and candy)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.02
Plausible(movie theater, be used to sell expensive drink and candy)
Evidence: 0.06
¬ Plausible(restaurant, be used to drink lemonade)
0.06
Rule weight: 0.09
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.02
Plausible(movie theater, be used to sell expensive drink and candy)
Evidence: 0.12
¬ Plausible(restaurant, sell lunch)
0.04
Rule weight: 0.09
Evidence weight: 0.55
Similarity weight: 0.83
Evidence: 0.02
Plausible(movie theater, be used to sell expensive drink and candy)
Evidence: 0.46
¬ Plausible(restaurant, be used to drink)
0.04
Rule weight: 0.09
Evidence weight: 0.49
Similarity weight: 0.79
Evidence: 0.02
Plausible(movie theater, be used to sell expensive drink and candy)
Evidence: 0.52
¬ Plausible(fun, be expensive)
0.03
Rule weight: 0.09
Evidence weight: 0.47
Similarity weight: 0.78
Evidence: 0.02
Plausible(movie theater, be used to sell expensive drink and candy)
Evidence: 0.54
¬ Plausible(restaurant, be used to purchase meal)
0.03
Rule weight: 0.09
Evidence weight: 0.38
Similarity weight: 0.79
Evidence: 0.02
Plausible(movie theater, be used to sell expensive drink and candy)
Evidence: 0.64
¬ Plausible(restaurant, be used to eat)
0.03
Rule weight: 0.09
Evidence weight: 0.36
Similarity weight: 0.79
Evidence: 0.02
Plausible(movie theater, be used to sell expensive drink and candy)
Evidence: 0.65
¬ Plausible(restaurant, be used to eat in)
0.02
Rule weight: 0.09
Evidence weight: 0.31
Similarity weight: 0.85
Evidence: 0.02
Plausible(movie theater, be used to sell expensive drink and candy)
Evidence: 0.70
¬ Plausible(restaurant, be used to sell food)
0.02
Rule weight: 0.09
Evidence weight: 0.30
Similarity weight: 0.79
Evidence: 0.02
Plausible(movie theater, be used to sell expensive drink and candy)
Evidence: 0.72
¬ Plausible(restaurant, be used to eat at)

Remarkability exclusitivity betweem a parent and a child

0.40
Rule weight: 0.58
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.61
¬ Remarkable(movie theater, be used to sell expensive drink and candy)
Evidence: 0.19
¬ Remarkable(fun, be expensive)
0.39
Rule weight: 0.58
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.61
¬ Remarkable(movie theater, be used to sell expensive drink and candy)
Evidence: 0.23
¬ Remarkable(restaurant, be used to drink lemonade)
0.26
Rule weight: 0.58
Evidence weight: 0.54
Similarity weight: 0.83
Evidence: 0.61
¬ Remarkable(movie theater, be used to sell expensive drink and candy)
Evidence: 0.76
¬ Remarkable(restaurant, be used to drink)
0.24
Rule weight: 0.58
Evidence weight: 0.50
Similarity weight: 0.85
Evidence: 0.61
¬ Remarkable(movie theater, be used to sell expensive drink and candy)
Evidence: 0.81
¬ Remarkable(restaurant, be used to sell food)
0.22
Rule weight: 0.58
Evidence weight: 0.50
Similarity weight: 0.79
Evidence: 0.61
¬ Remarkable(movie theater, be used to sell expensive drink and candy)
Evidence: 0.82
¬ Remarkable(restaurant, sell lunch)
0.22
Rule weight: 0.58
Evidence weight: 0.49
Similarity weight: 0.78
Evidence: 0.61
¬ Remarkable(movie theater, be used to sell expensive drink and candy)
Evidence: 0.83
¬ Remarkable(restaurant, be used to purchase meal)
0.21
Rule weight: 0.58
Evidence weight: 0.47
Similarity weight: 0.79
Evidence: 0.61
¬ Remarkable(movie theater, be used to sell expensive drink and candy)
Evidence: 0.86
¬ Remarkable(restaurant, be used to eat in)
0.21
Rule weight: 0.58
Evidence weight: 0.46
Similarity weight: 0.79
Evidence: 0.61
¬ Remarkable(movie theater, be used to sell expensive drink and candy)
Evidence: 0.87
¬ Remarkable(restaurant, be used to eat)
0.21
Rule weight: 0.58
Evidence weight: 0.46
Similarity weight: 0.79
Evidence: 0.61
¬ Remarkable(movie theater, be used to sell expensive drink and candy)
Evidence: 0.87
¬ Remarkable(restaurant, be used to eat at)

Remarkability exclusitivity between siblings

0.05
Rule weight: 0.13
Evidence weight: 0.49
Similarity weight: 0.79
Evidence: 0.61
¬ Remarkable(movie theater, be used to sell expensive drink and candy)
Evidence: 0.84
¬ Remarkable(seafood restaurant, be used to eat)

Remarkability from parent implausibility

0.35
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.85
Evidence: 0.70
Plausible(restaurant, be used to sell food)
Evidence: 0.61
Remarkable(movie theater, be used to sell expensive drink and candy)
Evidence: 0.02
¬ Plausible(movie theater, be used to sell expensive drink and candy)
0.35
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.83
Evidence: 0.46
Plausible(restaurant, be used to drink)
Evidence: 0.61
Remarkable(movie theater, be used to sell expensive drink and candy)
Evidence: 0.02
¬ Plausible(movie theater, be used to sell expensive drink and candy)
0.33
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.06
Plausible(restaurant, be used to drink lemonade)
Evidence: 0.61
Remarkable(movie theater, be used to sell expensive drink and candy)
Evidence: 0.02
¬ Plausible(movie theater, be used to sell expensive drink and candy)
0.33
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.79
Evidence: 0.72
Plausible(restaurant, be used to eat at)
Evidence: 0.61
Remarkable(movie theater, be used to sell expensive drink and candy)
Evidence: 0.02
¬ Plausible(movie theater, be used to sell expensive drink and candy)
0.33
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.79
Evidence: 0.64
Plausible(restaurant, be used to eat)
Evidence: 0.61
Remarkable(movie theater, be used to sell expensive drink and candy)
Evidence: 0.02
¬ Plausible(movie theater, be used to sell expensive drink and candy)
0.33
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.79
Evidence: 0.52
Plausible(fun, be expensive)
Evidence: 0.61
Remarkable(movie theater, be used to sell expensive drink and candy)
Evidence: 0.02
¬ Plausible(movie theater, be used to sell expensive drink and candy)
0.33
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.79
Evidence: 0.65
Plausible(restaurant, be used to eat in)
Evidence: 0.61
Remarkable(movie theater, be used to sell expensive drink and candy)
Evidence: 0.02
¬ Plausible(movie theater, be used to sell expensive drink and candy)
0.33
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.12
Plausible(restaurant, sell lunch)
Evidence: 0.61
Remarkable(movie theater, be used to sell expensive drink and candy)
Evidence: 0.02
¬ Plausible(movie theater, be used to sell expensive drink and candy)
0.32
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.78
Evidence: 0.54
Plausible(restaurant, be used to purchase meal)
Evidence: 0.61
Remarkable(movie theater, be used to sell expensive drink and candy)
Evidence: 0.02
¬ Plausible(movie theater, be used to sell expensive drink and candy)

Remarkability from sibling implausibility

0.42
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.02
Plausible(movie theater, be used to sell expensive drink and candy)
Evidence: 0.84
Remarkable(seafood restaurant, be used to eat)
Evidence: 0.67
¬ Plausible(seafood restaurant, be used to eat)

Salient implies Plausible

0.15
Rule weight: 0.28
Evidence weight: 0.52
Similarity weight: 1.00
Evidence: 0.02
Plausible(movie theater, be used to sell expensive drink and candy)
Evidence: 0.49
¬ Salient(movie theater, be used to sell expensive drink and candy)

Typical and Remarkable implies Salient

0.10
Rule weight: 0.14
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.49
Salient(movie theater, be used to sell expensive drink and candy)
Evidence: 0.88
¬ Typical(movie theater, be used to sell expensive drink and candy)
Evidence: 0.61
¬ Remarkable(movie theater, be used to sell expensive drink and candy)

Typical implies Plausible

0.07
Rule weight: 0.48
Evidence weight: 0.14
Similarity weight: 1.00
Evidence: 0.02
Plausible(movie theater, be used to sell expensive drink and candy)
Evidence: 0.88
¬ Typical(movie theater, be used to sell expensive drink and candy)

Typicality and Rermarkability incompatibility between a parent and a child

0.40
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.61
¬ Remarkable(movie theater, be used to sell expensive drink and candy)
Evidence: 0.12
¬ Typical(restaurant, be used to sell food)
0.38
Rule weight: 0.51
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.61
¬ Remarkable(movie theater, be used to sell expensive drink and candy)
Evidence: 0.10
¬ Typical(restaurant, be used to eat at)
0.37
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.61
¬ Remarkable(movie theater, be used to sell expensive drink and candy)
Evidence: 0.13
¬ Typical(restaurant, be used to eat)
0.37
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.61
¬ Remarkable(movie theater, be used to sell expensive drink and candy)
Evidence: 0.13
¬ Typical(restaurant, be used to eat in)
0.36
Rule weight: 0.51
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.61
¬ Remarkable(movie theater, be used to sell expensive drink and candy)
Evidence: 0.23
¬ Typical(restaurant, be used to drink)
0.35
Rule weight: 0.51
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.61
¬ Remarkable(movie theater, be used to sell expensive drink and candy)
Evidence: 0.17
¬ Typical(restaurant, be used to purchase meal)
0.29
Rule weight: 0.51
Evidence weight: 0.71
Similarity weight: 0.79
Evidence: 0.61
¬ Remarkable(movie theater, be used to sell expensive drink and candy)
Evidence: 0.46
¬ Typical(restaurant, sell lunch)
0.20
Rule weight: 0.51
Evidence weight: 0.49
Similarity weight: 0.79
Evidence: 0.61
¬ Remarkable(movie theater, be used to sell expensive drink and candy)
Evidence: 0.82
¬ Typical(fun, be expensive)
0.19
Rule weight: 0.51
Evidence weight: 0.47
Similarity weight: 0.80
Evidence: 0.61
¬ Remarkable(movie theater, be used to sell expensive drink and candy)
Evidence: 0.86
¬ Typical(restaurant, be used to drink lemonade)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.61
¬ Remarkable(movie theater, be used to sell expensive drink and candy)
Evidence: 0.13
¬ Typical(seafood restaurant, be used to eat)

Typicality inheritance from parent to child

0.40
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.88
Typical(movie theater, be used to sell expensive drink and candy)
Evidence: 0.12
¬ Typical(restaurant, be used to sell food)
0.39
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.88
Typical(movie theater, be used to sell expensive drink and candy)
Evidence: 0.23
¬ Typical(restaurant, be used to drink)
0.38
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.88
Typical(movie theater, be used to sell expensive drink and candy)
Evidence: 0.10
¬ Typical(restaurant, be used to eat at)
0.38
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.88
Typical(movie theater, be used to sell expensive drink and candy)
Evidence: 0.13
¬ Typical(restaurant, be used to eat)
0.38
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.88
Typical(movie theater, be used to sell expensive drink and candy)
Evidence: 0.13
¬ Typical(restaurant, be used to eat in)
0.37
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.88
Typical(movie theater, be used to sell expensive drink and candy)
Evidence: 0.17
¬ Typical(restaurant, be used to purchase meal)
0.36
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.88
Typical(movie theater, be used to sell expensive drink and candy)
Evidence: 0.46
¬ Typical(restaurant, sell lunch)
0.35
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.88
Typical(movie theater, be used to sell expensive drink and candy)
Evidence: 0.86
¬ Typical(restaurant, be used to drink lemonade)
0.35
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.88
Typical(movie theater, be used to sell expensive drink and candy)
Evidence: 0.82
¬ Typical(fun, be expensive)