mute: is one way

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents button
Weight: 0.55
, function
Weight: 0.52
, control
Weight: 0.46
, feature
Weight: 0.44
, term
Weight: 0.43
Siblings push button
Weight: 0.32
, joystick
Weight: 0.31
, trigonometric function
Weight: 0.30
, remote control
Weight: 0.30
, simple function
Weight: 0.30

Related properties

Property Similarity
is one way 1.00
be one to one 0.87
have one y-intercept 0.85
be such hard thing for team 0.83
is thing 0.82
be better than whole life 0.78
is even 0.77
is default way move in games 0.76
is default way move 0.76
be important in real life 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.49
Rule weight: 0.66
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.90
Plausible(function, be important in real life)
Evidence: 0.26
¬ Typical(mute, is one way)
0.48
Rule weight: 0.66
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.67
Plausible(term, be better than whole life)
Evidence: 0.26
¬ Typical(mute, is one way)
0.47
Rule weight: 0.66
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.34
Plausible(function, have one y-intercept)
Evidence: 0.26
¬ Typical(mute, is one way)
0.47
Rule weight: 0.66
Evidence weight: 0.81
Similarity weight: 0.87
Evidence: 0.25
Plausible(function, be one to one)
Evidence: 0.26
¬ Typical(mute, is one way)
0.44
Rule weight: 0.66
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.47
Plausible(function, is even)
Evidence: 0.26
¬ Typical(mute, is one way)
0.44
Rule weight: 0.66
Evidence weight: 0.80
Similarity weight: 0.82
Evidence: 0.22
Plausible(control, is thing)
Evidence: 0.26
¬ Typical(mute, is one way)
0.43
Rule weight: 0.66
Evidence weight: 0.79
Similarity weight: 0.82
Evidence: 0.19
Plausible(button, is thing)
Evidence: 0.26
¬ Typical(mute, is one way)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.35
Plausible(mute, is one way)
Evidence: 0.25
¬ Plausible(function, be one to one)
0.07
Rule weight: 0.09
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.35
Plausible(mute, is one way)
Evidence: 0.19
¬ Plausible(button, is thing)
0.07
Rule weight: 0.09
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.35
Plausible(mute, is one way)
Evidence: 0.22
¬ Plausible(control, is thing)
0.06
Rule weight: 0.09
Evidence weight: 0.78
Similarity weight: 0.85
Evidence: 0.35
Plausible(mute, is one way)
Evidence: 0.34
¬ Plausible(function, have one y-intercept)
0.05
Rule weight: 0.09
Evidence weight: 0.69
Similarity weight: 0.77
Evidence: 0.35
Plausible(mute, is one way)
Evidence: 0.47
¬ Plausible(function, is even)
0.04
Rule weight: 0.09
Evidence weight: 0.57
Similarity weight: 0.78
Evidence: 0.35
Plausible(mute, is one way)
Evidence: 0.67
¬ Plausible(term, be better than whole life)
0.03
Rule weight: 0.09
Evidence weight: 0.42
Similarity weight: 0.76
Evidence: 0.35
Plausible(mute, is one way)
Evidence: 0.90
¬ Plausible(function, be important in real life)

Remarkability exclusitivity betweem a parent and a child

0.22
Rule weight: 0.58
Evidence weight: 0.45
Similarity weight: 0.85
Evidence: 0.78
¬ Remarkable(mute, is one way)
Evidence: 0.71
¬ Remarkable(function, have one y-intercept)
0.21
Rule weight: 0.58
Evidence weight: 0.49
Similarity weight: 0.76
Evidence: 0.78
¬ Remarkable(mute, is one way)
Evidence: 0.65
¬ Remarkable(function, be important in real life)
0.20
Rule weight: 0.58
Evidence weight: 0.44
Similarity weight: 0.78
Evidence: 0.78
¬ Remarkable(mute, is one way)
Evidence: 0.72
¬ Remarkable(term, be better than whole life)
0.13
Rule weight: 0.58
Evidence weight: 0.29
Similarity weight: 0.77
Evidence: 0.78
¬ Remarkable(mute, is one way)
Evidence: 0.91
¬ Remarkable(function, is even)
0.12
Rule weight: 0.58
Evidence weight: 0.23
Similarity weight: 0.87
Evidence: 0.78
¬ Remarkable(mute, is one way)
Evidence: 0.98
¬ Remarkable(function, be one to one)
0.11
Rule weight: 0.58
Evidence weight: 0.23
Similarity weight: 0.82
Evidence: 0.78
¬ Remarkable(mute, is one way)
Evidence: 0.99
¬ Remarkable(control, is thing)
0.11
Rule weight: 0.58
Evidence weight: 0.23
Similarity weight: 0.82
Evidence: 0.78
¬ Remarkable(mute, is one way)
Evidence: 0.99
¬ Remarkable(button, is thing)

Remarkability exclusitivity between siblings

0.06
Rule weight: 0.13
Evidence weight: 0.62
Similarity weight: 0.76
Evidence: 0.78
¬ Remarkable(mute, is one way)
Evidence: 0.48
¬ Remarkable(joystick, is default way move)
0.05
Rule weight: 0.13
Evidence weight: 0.47
Similarity weight: 0.76
Evidence: 0.78
¬ Remarkable(mute, is one way)
Evidence: 0.68
¬ Remarkable(joystick, is default way move in games)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.25
Plausible(function, be one to one)
Evidence: 0.78
Remarkable(mute, is one way)
Evidence: 0.35
¬ Plausible(mute, is one way)
0.34
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.34
Plausible(function, have one y-intercept)
Evidence: 0.78
Remarkable(mute, is one way)
Evidence: 0.35
¬ Plausible(mute, is one way)
0.32
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.22
Plausible(control, is thing)
Evidence: 0.78
Remarkable(mute, is one way)
Evidence: 0.35
¬ Plausible(mute, is one way)
0.32
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.19
Plausible(button, is thing)
Evidence: 0.78
Remarkable(mute, is one way)
Evidence: 0.35
¬ Plausible(mute, is one way)
0.32
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.67
Plausible(term, be better than whole life)
Evidence: 0.78
Remarkable(mute, is one way)
Evidence: 0.35
¬ Plausible(mute, is one way)
0.31
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.90
Plausible(function, be important in real life)
Evidence: 0.78
Remarkable(mute, is one way)
Evidence: 0.35
¬ Plausible(mute, is one way)
0.31
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.47
Plausible(function, is even)
Evidence: 0.78
Remarkable(mute, is one way)
Evidence: 0.35
¬ Plausible(mute, is one way)

Remarkability from sibling implausibility

0.38
Rule weight: 0.60
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.35
Plausible(mute, is one way)
Evidence: 0.68
Remarkable(joystick, is default way move in games)
Evidence: 0.81
¬ Plausible(joystick, is default way move in games)
0.36
Rule weight: 0.60
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.35
Plausible(mute, is one way)
Evidence: 0.48
Remarkable(joystick, is default way move)
Evidence: 0.65
¬ Plausible(joystick, is default way move)

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.35
Plausible(mute, is one way)
Evidence: 0.48
¬ Salient(mute, is one way)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.48
Salient(mute, is one way)
Evidence: 0.26
¬ Typical(mute, is one way)
Evidence: 0.78
¬ Remarkable(mute, is one way)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.35
Plausible(mute, is one way)
Evidence: 0.26
¬ Typical(mute, is one way)

Typicality and Rermarkability incompatibility between a parent and a child

0.43
Rule weight: 0.51
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.78
¬ Remarkable(mute, is one way)
Evidence: 0.04
¬ Typical(function, be one to one)
0.42
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.78
¬ Remarkable(mute, is one way)
Evidence: 0.01
¬ Typical(button, is thing)
0.41
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.78
¬ Remarkable(mute, is one way)
Evidence: 0.02
¬ Typical(control, is thing)
0.34
Rule weight: 0.51
Evidence weight: 0.77
Similarity weight: 0.85
Evidence: 0.78
¬ Remarkable(mute, is one way)
Evidence: 0.29
¬ Typical(function, have one y-intercept)
0.30
Rule weight: 0.51
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.78
¬ Remarkable(mute, is one way)
Evidence: 0.31
¬ Typical(function, is even)
0.19
Rule weight: 0.51
Evidence weight: 0.47
Similarity weight: 0.78
Evidence: 0.78
¬ Remarkable(mute, is one way)
Evidence: 0.67
¬ Typical(term, be better than whole life)
0.10
Rule weight: 0.51
Evidence weight: 0.26
Similarity weight: 0.76
Evidence: 0.78
¬ Remarkable(mute, is one way)
Evidence: 0.95
¬ Typical(function, be important in real life)

Typicality and Rermarkability incompatibility between siblings

0.04
Rule weight: 0.14
Evidence weight: 0.43
Similarity weight: 0.76
Evidence: 0.78
¬ Remarkable(mute, is one way)
Evidence: 0.72
¬ Typical(joystick, is default way move)
0.04
Rule weight: 0.14
Evidence weight: 0.35
Similarity weight: 0.76
Evidence: 0.78
¬ Remarkable(mute, is one way)
Evidence: 0.83
¬ Typical(joystick, is default way move in games)

Typicality inheritance from parent to child

0.41
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.26
Typical(mute, is one way)
Evidence: 0.04
¬ Typical(function, be one to one)
0.40
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.26
Typical(mute, is one way)
Evidence: 0.01
¬ Typical(button, is thing)
0.39
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.26
Typical(mute, is one way)
Evidence: 0.02
¬ Typical(control, is thing)
0.32
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 0.85
Evidence: 0.26
Typical(mute, is one way)
Evidence: 0.29
¬ Typical(function, have one y-intercept)
0.29
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.26
Typical(mute, is one way)
Evidence: 0.31
¬ Typical(function, is even)
0.19
Rule weight: 0.48
Evidence weight: 0.50
Similarity weight: 0.78
Evidence: 0.26
Typical(mute, is one way)
Evidence: 0.67
¬ Typical(term, be better than whole life)
0.11
Rule weight: 0.48
Evidence weight: 0.30
Similarity weight: 0.76
Evidence: 0.26
Typical(mute, is one way)
Evidence: 0.95
¬ Typical(function, be important in real life)