need: keep crashing

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents good
Weight: 0.62
, move
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, desire
Weight: 0.61
, type
Weight: 0.60
Siblings heating
Weight: 0.65
, medicine
Weight: 0.63
, many people
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, today
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Related properties

Property Similarity
keep crashing 1.00
keeps crashing 0.93

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.03
Plausible(need, keep crashing)
Evidence: 0.04
¬ Salient(need, keep crashing)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.93
Evidence: 0.03
Plausible(need, keep crashing)
Evidence: 0.03
¬ Plausible(need, keeps crashing)
0.76
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.93
Evidence: 0.04
Salient(need, keep crashing)
Evidence: 0.04
¬ Salient(need, keeps crashing)
0.76
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.93
Evidence: 0.05
Remarkable(need, keep crashing)
Evidence: 0.04
¬ Remarkable(need, keeps crashing)
0.66
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.93
Evidence: 0.20
Typical(need, keep crashing)
Evidence: 0.21
¬ Typical(need, keeps crashing)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.04
Salient(need, keep crashing)
Evidence: 0.20
¬ Typical(need, keep crashing)
Evidence: 0.05
¬ Remarkable(need, keep crashing)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.03
Plausible(need, keep crashing)
Evidence: 0.20
¬ Typical(need, keep crashing)