norman: die in bates motel

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents name
Weight: 0.57
, man
Weight: 0.55
, artist
Weight: 0.53
, city
Weight: 0.52
Siblings jesse james
Weight: 0.35
, albert einstein
Weight: 0.35
, michael jackson
Weight: 0.35
, adam smith
Weight: 0.34
, john smith
Weight: 0.34

Related properties

Property Similarity
die in bates motel 1.00
kill norma in bates motel 0.95
have bates 0.76
bates talk 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.97
Plausible(norman, die in bates motel)
Evidence: 0.67
¬ Salient(norman, die in bates motel)

Similarity expansion

0.79
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.95
Evidence: 0.97
Plausible(norman, die in bates motel)
Evidence: 0.91
¬ Plausible(norman, kill norma in bates motel)
0.74
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.95
Evidence: 0.88
Typical(norman, die in bates motel)
Evidence: 0.76
¬ Typical(norman, kill norma in bates motel)
0.71
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.95
Evidence: 0.67
Salient(norman, die in bates motel)
Evidence: 0.36
¬ Salient(norman, kill norma in bates motel)
0.70
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.95
Evidence: 0.27
Remarkable(norman, die in bates motel)
Evidence: 0.18
¬ Remarkable(norman, kill norma in bates motel)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.97
Plausible(norman, die in bates motel)
Evidence: 0.50
¬ Plausible(norman, have bates)
0.63
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.97
Plausible(norman, die in bates motel)
Evidence: 0.66
¬ Plausible(norman, bates talk)
0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.88
Typical(norman, die in bates motel)
Evidence: 0.38
¬ Typical(norman, have bates)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.88
Typical(norman, die in bates motel)
Evidence: 0.72
¬ Typical(norman, bates talk)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.67
Salient(norman, die in bates motel)
Evidence: 0.69
¬ Salient(norman, have bates)
0.49
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.75
Evidence: 0.67
Salient(norman, die in bates motel)
Evidence: 0.70
¬ Salient(norman, bates talk)
0.39
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.75
Evidence: 0.27
Remarkable(norman, die in bates motel)
Evidence: 0.55
¬ Remarkable(norman, bates talk)
0.25
Rule weight: 0.85
Evidence weight: 0.38
Similarity weight: 0.76
Evidence: 0.27
Remarkable(norman, die in bates motel)
Evidence: 0.85
¬ Remarkable(norman, have bates)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.67
Salient(norman, die in bates motel)
Evidence: 0.88
¬ Typical(norman, die in bates motel)
Evidence: 0.27
¬ Remarkable(norman, die in bates motel)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.97
Plausible(norman, die in bates motel)
Evidence: 0.88
¬ Typical(norman, die in bates motel)