nothing: feel real

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents anything
Weight: 0.68
, thing
Weight: 0.63
, evidence
Weight: 0.63
, piece
Weight: 0.59
Siblings perfection
Weight: 0.53
, waiting
Weight: 0.49
, read book
Weight: 0.37
, everything
Weight: 0.36

Related properties

Property Similarity
feel real 1.00
feel anymore real 0.92
feel good 0.89
feel anymore special 0.84
feel fun 0.82
seem fun anymore 0.79
do something 0.78
seem go right 0.77
seem fun 0.77
is fun anymore 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.01
Plausible(nothing, feel real)
Evidence: 0.01
¬ Salient(nothing, feel real)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.92
Evidence: 0.01
Plausible(nothing, feel real)
Evidence: 0.02
¬ Plausible(nothing, feel anymore real)
0.77
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.92
Evidence: 0.01
Salient(nothing, feel real)
Evidence: 0.03
¬ Salient(nothing, feel anymore real)
0.75
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.92
Evidence: 0.02
Remarkable(nothing, feel real)
Evidence: 0.05
¬ Remarkable(nothing, feel anymore real)
0.68
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.92
Evidence: 0.17
Typical(nothing, feel real)
Evidence: 0.17
¬ Typical(nothing, feel anymore real)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.01
Plausible(nothing, feel real)
Evidence: 0.05
¬ Plausible(nothing, seem go right)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.01
Plausible(nothing, feel real)
Evidence: 0.10
¬ Plausible(nothing, seem fun anymore)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.01
Salient(nothing, feel real)
Evidence: 0.08
¬ Salient(nothing, seem go right)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.17
Typical(nothing, feel real)
Evidence: 0.13
¬ Typical(nothing, seem go right)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.17
Typical(nothing, feel real)
Evidence: 0.18
¬ Typical(nothing, seem fun anymore)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.01
Salient(nothing, feel real)
Evidence: 0.16
¬ Salient(nothing, seem fun anymore)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.02
Remarkable(nothing, feel real)
Evidence: 0.18
¬ Remarkable(nothing, seem go right)
0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.79
Evidence: 0.02
Remarkable(nothing, feel real)
Evidence: 0.29
¬ Remarkable(nothing, seem fun anymore)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.01
Salient(nothing, feel real)
Evidence: 0.17
¬ Typical(nothing, feel real)
Evidence: 0.02
¬ Remarkable(nothing, feel real)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.01
Plausible(nothing, feel real)
Evidence: 0.17
¬ Typical(nothing, feel real)