nutmeg: be in even game

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents spice
Weight: 0.69
, ingredient
Weight: 0.67
, herb
Weight: 0.59
, fruit
Weight: 0.58
, seasoning
Weight: 0.56
Siblings ginger
Weight: 0.37
, cinnamon
Weight: 0.37
, coriander
Weight: 0.37
, fennel
Weight: 0.36

Related properties

Property Similarity
be in even game 1.00
be in game 0.95

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.82
Plausible(nutmeg, be in even game)
Evidence: 0.81
¬ Salient(nutmeg, be in even game)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.95
Evidence: 0.91
Typical(nutmeg, be in even game)
Evidence: 0.90
¬ Typical(nutmeg, be in game)
0.69
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.95
Evidence: 0.82
Plausible(nutmeg, be in even game)
Evidence: 0.78
¬ Plausible(nutmeg, be in game)
0.69
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.95
Evidence: 0.81
Salient(nutmeg, be in even game)
Evidence: 0.76
¬ Salient(nutmeg, be in game)
0.63
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.95
Evidence: 0.42
Remarkable(nutmeg, be in even game)
Evidence: 0.39
¬ Remarkable(nutmeg, be in game)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.81
Salient(nutmeg, be in even game)
Evidence: 0.91
¬ Typical(nutmeg, be in even game)
Evidence: 0.42
¬ Remarkable(nutmeg, be in even game)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.82
Plausible(nutmeg, be in even game)
Evidence: 0.91
¬ Typical(nutmeg, be in even game)