one person: become lovable

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents person
Weight: 0.81
, hero
Weight: 0.49
, child
Weight: 0.44
Siblings elderly person
Weight: 0.41
, homeless person
Weight: 0.41
, dead person
Weight: 0.41

Related properties

Property Similarity
become lovable 1.00
be cute 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.56
Rule weight: 0.66
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.75
Plausible(person, become lovable)
Evidence: 0.62
¬ Typical(one person, become lovable)
0.30
Rule weight: 0.66
Evidence weight: 0.57
Similarity weight: 0.79
Evidence: 0.31
Plausible(child, be cute)
Evidence: 0.62
¬ Typical(one person, become lovable)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.36
Plausible(one person, become lovable)
Evidence: 0.31
¬ Plausible(child, be cute)
0.05
Rule weight: 0.09
Evidence weight: 0.52
Similarity weight: 1.00
Evidence: 0.36
Plausible(one person, become lovable)
Evidence: 0.75
¬ Plausible(person, become lovable)

Remarkability exclusitivity betweem a parent and a child

0.50
Rule weight: 0.58
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.19
¬ Remarkable(one person, become lovable)
Evidence: 0.72
¬ Remarkable(person, become lovable)
0.43
Rule weight: 0.58
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.19
¬ Remarkable(one person, become lovable)
Evidence: 0.34
¬ Remarkable(child, be cute)

Remarkability from parent implausibility

0.39
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.75
Plausible(person, become lovable)
Evidence: 0.19
Remarkable(one person, become lovable)
Evidence: 0.36
¬ Plausible(one person, become lovable)
0.27
Rule weight: 0.42
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.31
Plausible(child, be cute)
Evidence: 0.19
Remarkable(one person, become lovable)
Evidence: 0.36
¬ Plausible(one person, become lovable)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.36
Plausible(one person, become lovable)
Evidence: 0.25
¬ Salient(one person, become lovable)

Similarity expansion

0.43
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.79
Evidence: 0.62
Typical(one person, become lovable)
Evidence: 0.96
¬ Typical(one person, be cute)
0.37
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.79
Evidence: 0.19
Remarkable(one person, become lovable)
Evidence: 0.56
¬ Remarkable(one person, be cute)
0.29
Rule weight: 0.85
Evidence weight: 0.42
Similarity weight: 0.79
Evidence: 0.36
Plausible(one person, become lovable)
Evidence: 0.90
¬ Plausible(one person, be cute)
0.20
Rule weight: 0.85
Evidence weight: 0.29
Similarity weight: 0.79
Evidence: 0.25
Salient(one person, become lovable)
Evidence: 0.94
¬ Salient(one person, be cute)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.25
Salient(one person, become lovable)
Evidence: 0.62
¬ Typical(one person, become lovable)
Evidence: 0.19
¬ Remarkable(one person, become lovable)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.36
Plausible(one person, become lovable)
Evidence: 0.62
¬ Typical(one person, become lovable)

Typicality and Rermarkability incompatibility between a parent and a child

0.43
Rule weight: 0.51
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.19
¬ Remarkable(one person, become lovable)
Evidence: 0.77
¬ Typical(person, become lovable)
0.35
Rule weight: 0.51
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.19
¬ Remarkable(one person, become lovable)
Evidence: 0.64
¬ Typical(child, be cute)

Typicality inheritance from parent to child

0.34
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.62
Typical(one person, become lovable)
Evidence: 0.77
¬ Typical(person, become lovable)
0.29
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.62
Typical(one person, become lovable)
Evidence: 0.64
¬ Typical(child, be cute)