one person: hit in just days of playing

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents person
Weight: 0.81
, hero
Weight: 0.49
, child
Weight: 0.44
Siblings elderly person
Weight: 0.41
, homeless person
Weight: 0.41
, dead person
Weight: 0.41

Related properties

Property Similarity
hit in just days of playing 1.00
hit in days of playing 0.99
hit in just few days of playing 0.97
hit in few days of playing 0.96
hit in just days 0.95
hit in days 0.92
hit in just few days 0.91
hit in few days 0.89
get in 7 days 0.79
miss much someone 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.60
Plausible(one person, hit in just days of playing)
Evidence: 0.47
¬ Salient(one person, hit in just days of playing)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.96
Evidence: 0.82
Typical(one person, hit in just days of playing)
Evidence: 0.57
¬ Typical(one person, hit in few days of playing)
0.73
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.99
Evidence: 0.82
Typical(one person, hit in just days of playing)
Evidence: 0.73
¬ Typical(one person, hit in days of playing)
0.73
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.96
Evidence: 0.47
Salient(one person, hit in just days of playing)
Evidence: 0.21
¬ Salient(one person, hit in few days of playing)
0.73
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.96
Evidence: 0.60
Plausible(one person, hit in just days of playing)
Evidence: 0.29
¬ Plausible(one person, hit in few days of playing)
0.72
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.96
Evidence: 0.28
Remarkable(one person, hit in just days of playing)
Evidence: 0.16
¬ Remarkable(one person, hit in few days of playing)
0.71
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.97
Evidence: 0.82
Typical(one person, hit in just days of playing)
Evidence: 0.76
¬ Typical(one person, hit in just few days of playing)
0.69
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.97
Evidence: 0.28
Remarkable(one person, hit in just days of playing)
Evidence: 0.23
¬ Remarkable(one person, hit in just few days of playing)
0.68
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.95
Evidence: 0.82
Typical(one person, hit in just days of playing)
Evidence: 0.86
¬ Typical(one person, hit in just days)
0.68
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.91
Evidence: 0.82
Typical(one person, hit in just days of playing)
Evidence: 0.69
¬ Typical(one person, hit in just few days)
0.68
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.97
Evidence: 0.47
Salient(one person, hit in just days of playing)
Evidence: 0.34
¬ Salient(one person, hit in just few days of playing)
0.68
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.92
Evidence: 0.82
Typical(one person, hit in just days of playing)
Evidence: 0.73
¬ Typical(one person, hit in days)
0.67
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.89
Evidence: 0.82
Typical(one person, hit in just days of playing)
Evidence: 0.60
¬ Typical(one person, hit in few days)
0.66
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.99
Evidence: 0.60
Plausible(one person, hit in just days of playing)
Evidence: 0.52
¬ Plausible(one person, hit in days of playing)
0.66
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.99
Evidence: 0.28
Remarkable(one person, hit in just days of playing)
Evidence: 0.29
¬ Remarkable(one person, hit in days of playing)
0.66
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.99
Evidence: 0.47
Salient(one person, hit in just days of playing)
Evidence: 0.40
¬ Salient(one person, hit in days of playing)
0.66
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.97
Evidence: 0.60
Plausible(one person, hit in just days of playing)
Evidence: 0.50
¬ Plausible(one person, hit in just few days of playing)
0.66
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.91
Evidence: 0.28
Remarkable(one person, hit in just days of playing)
Evidence: 0.22
¬ Remarkable(one person, hit in just few days)
0.66
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.89
Evidence: 0.47
Salient(one person, hit in just days of playing)
Evidence: 0.25
¬ Salient(one person, hit in few days)
0.66
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.91
Evidence: 0.47
Salient(one person, hit in just days of playing)
Evidence: 0.30
¬ Salient(one person, hit in just few days)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.89
Evidence: 0.60
Plausible(one person, hit in just days of playing)
Evidence: 0.36
¬ Plausible(one person, hit in few days)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.89
Evidence: 0.28
Remarkable(one person, hit in just days of playing)
Evidence: 0.21
¬ Remarkable(one person, hit in few days)
0.64
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.91
Evidence: 0.60
Plausible(one person, hit in just days of playing)
Evidence: 0.43
¬ Plausible(one person, hit in just few days)
0.61
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.92
Evidence: 0.60
Plausible(one person, hit in just days of playing)
Evidence: 0.55
¬ Plausible(one person, hit in days)
0.61
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.92
Evidence: 0.28
Remarkable(one person, hit in just days of playing)
Evidence: 0.31
¬ Remarkable(one person, hit in days)
0.61
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.95
Evidence: 0.28
Remarkable(one person, hit in just days of playing)
Evidence: 0.35
¬ Remarkable(one person, hit in just days)
0.60
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.92
Evidence: 0.47
Salient(one person, hit in just days of playing)
Evidence: 0.43
¬ Salient(one person, hit in days)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.82
Typical(one person, hit in just days of playing)
Evidence: 0.71
¬ Typical(one person, get in 7 days)
0.58
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.95
Evidence: 0.60
Plausible(one person, hit in just days of playing)
Evidence: 0.70
¬ Plausible(one person, hit in just days)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.82
Typical(one person, hit in just days of playing)
Evidence: 0.59
¬ Typical(one person, miss much someone)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.47
Salient(one person, hit in just days of playing)
Evidence: 0.24
¬ Salient(one person, miss much someone)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.60
Plausible(one person, hit in just days of playing)
Evidence: 0.34
¬ Plausible(one person, miss much someone)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.28
Remarkable(one person, hit in just days of playing)
Evidence: 0.21
¬ Remarkable(one person, miss much someone)
0.53
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.95
Evidence: 0.47
Salient(one person, hit in just days of playing)
Evidence: 0.64
¬ Salient(one person, hit in just days)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.79
Evidence: 0.60
Plausible(one person, hit in just days of playing)
Evidence: 0.59
¬ Plausible(one person, get in 7 days)
0.46
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.79
Evidence: 0.47
Salient(one person, hit in just days of playing)
Evidence: 0.58
¬ Salient(one person, get in 7 days)
0.46
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.79
Evidence: 0.28
Remarkable(one person, hit in just days of playing)
Evidence: 0.45
¬ Remarkable(one person, get in 7 days)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.47
Salient(one person, hit in just days of playing)
Evidence: 0.82
¬ Typical(one person, hit in just days of playing)
Evidence: 0.28
¬ Remarkable(one person, hit in just days of playing)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.60
Plausible(one person, hit in just days of playing)
Evidence: 0.82
¬ Typical(one person, hit in just days of playing)