orc: be common in multiplayer

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents creature
Weight: 0.66
, enemy
Weight: 0.62
, thing
Weight: 0.54
, race
Weight: 0.50
, force
Weight: 0.45
Siblings komodo dragon
Weight: 0.37
, werewolf
Weight: 0.36
, dragon
Weight: 0.36
, goblin
Weight: 0.36
, unicorn
Weight: 0.36

Related properties

Property Similarity
be common in multiplayer 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Plausible(orc, be common in multiplayer)
Evidence: 0.96
¬ Salient(orc, be common in multiplayer)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.96
Salient(orc, be common in multiplayer)
Evidence: 0.93
¬ Typical(orc, be common in multiplayer)
Evidence: 0.55
¬ Remarkable(orc, be common in multiplayer)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Plausible(orc, be common in multiplayer)
Evidence: 0.93
¬ Typical(orc, be common in multiplayer)