other people: feel about airblast

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents most people
Weight: 0.73
, human being
Weight: 0.71
, community
Weight: 0.67
, family
Weight: 0.64
, many people
Weight: 0.64
Siblings young people
Weight: 0.78
, business people
Weight: 0.76
, older people
Weight: 0.64
, poor people
Weight: 0.62

Related properties

Property Similarity
feel about asmr 1.00
feel about airblast 1.00
feel seeing 0.84
want learn 0.76
perceive infjs in real life 0.76
make look good 0.76
get happy with themselves 0.76
seem happier than ourselves 0.76
make theirs look good 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.77
Plausible(other people, feel about airblast)
Evidence: 0.77
¬ Salient(other people, feel about airblast)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.88
Typical(other people, feel about airblast)
Evidence: 0.87
¬ Typical(other people, feel about asmr)
0.70
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.77
Plausible(other people, feel about airblast)
Evidence: 0.80
¬ Plausible(other people, feel about asmr)
0.69
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.77
Salient(other people, feel about airblast)
Evidence: 0.84
¬ Salient(other people, feel about asmr)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.77
Salient(other people, feel about airblast)
Evidence: 0.27
¬ Salient(other people, perceive infjs in real life)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.88
Typical(other people, feel about airblast)
Evidence: 0.64
¬ Typical(other people, perceive infjs in real life)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.77
Plausible(other people, feel about airblast)
Evidence: 0.39
¬ Plausible(other people, perceive infjs in real life)
0.59
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.46
Remarkable(other people, feel about airblast)
Evidence: 0.57
¬ Remarkable(other people, feel about asmr)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.88
Typical(other people, feel about airblast)
Evidence: 0.79
¬ Typical(other people, seem happier than ourselves)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.46
Remarkable(other people, feel about airblast)
Evidence: 0.22
¬ Remarkable(other people, perceive infjs in real life)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.88
Typical(other people, feel about airblast)
Evidence: 0.96
¬ Typical(other people, get happy with themselves)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.77
Plausible(other people, feel about airblast)
Evidence: 0.68
¬ Plausible(other people, seem happier than ourselves)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.77
Salient(other people, feel about airblast)
Evidence: 0.68
¬ Salient(other people, seem happier than ourselves)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.77
Plausible(other people, feel about airblast)
Evidence: 0.92
¬ Plausible(other people, get happy with themselves)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.77
Salient(other people, feel about airblast)
Evidence: 0.97
¬ Salient(other people, get happy with themselves)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.46
Remarkable(other people, feel about airblast)
Evidence: 0.47
¬ Remarkable(other people, seem happier than ourselves)
0.42
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.46
Remarkable(other people, feel about airblast)
Evidence: 0.64
¬ Remarkable(other people, get happy with themselves)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.77
Salient(other people, feel about airblast)
Evidence: 0.88
¬ Typical(other people, feel about airblast)
Evidence: 0.46
¬ Remarkable(other people, feel about airblast)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.77
Plausible(other people, feel about airblast)
Evidence: 0.88
¬ Typical(other people, feel about airblast)