overtime: be in video games

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents matter
Weight: 0.59
, item
Weight: 0.59
, issue
Weight: 0.58
, job
Weight: 0.57
Siblings postage stamp
Weight: 0.31
, court case
Weight: 0.31
, bottle opener
Weight: 0.31
, hockey puck
Weight: 0.31
, line item
Weight: 0.31

Related properties

Property Similarity
be in video games 1.00
be done in high school football game 0.75
be done in school football game 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.00
Plausible(overtime, be in video games)
Evidence: 0.00
¬ Salient(overtime, be in video games)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.00
Plausible(overtime, be in video games)
Evidence: 0.01
¬ Plausible(overtime, be done in high school football game)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.00
Salient(overtime, be in video games)
Evidence: 0.01
¬ Salient(overtime, be done in high school football game)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.01
Remarkable(overtime, be in video games)
Evidence: 0.01
¬ Remarkable(overtime, be done in high school football game)
0.63
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.01
Remarkable(overtime, be in video games)
Evidence: 0.02
¬ Remarkable(overtime, be done in school football game)
0.63
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.00
Plausible(overtime, be in video games)
Evidence: 0.02
¬ Plausible(overtime, be done in school football game)
0.63
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.00
Salient(overtime, be in video games)
Evidence: 0.02
¬ Salient(overtime, be done in school football game)
0.56
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.75
Evidence: 0.11
Typical(overtime, be in video games)
Evidence: 0.14
¬ Typical(overtime, be done in high school football game)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.75
Evidence: 0.11
Typical(overtime, be in video games)
Evidence: 0.18
¬ Typical(overtime, be done in school football game)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.00
Salient(overtime, be in video games)
Evidence: 0.11
¬ Typical(overtime, be in video games)
Evidence: 0.01
¬ Remarkable(overtime, be in video games)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.00
Plausible(overtime, be in video games)
Evidence: 0.11
¬ Typical(overtime, be in video games)