packer: have injuries

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents device
Weight: 0.57
, team
Weight: 0.51
, equipment
Weight: 0.49
, thing
Weight: 0.49
Siblings vacuum tube
Weight: 0.31
, sewing machine
Weight: 0.31
, valve
Weight: 0.31
, washer
Weight: 0.31

Related properties

Property Similarity
have injuries 1.00
have many injuries 0.98
get injured 0.81
is injured 0.80
be prone injury 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.96
Plausible(packer, have injuries)
Evidence: 0.75
¬ Salient(packer, have injuries)

Similarity expansion

0.80
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.98
Evidence: 0.96
Plausible(packer, have injuries)
Evidence: 0.96
¬ Plausible(packer, have many injuries)
0.69
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.98
Evidence: 0.75
Salient(packer, have injuries)
Evidence: 0.68
¬ Salient(packer, have many injuries)
0.68
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.98
Evidence: 0.56
Remarkable(packer, have injuries)
Evidence: 0.41
¬ Remarkable(packer, have many injuries)
0.68
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.96
Plausible(packer, have injuries)
Evidence: 0.22
¬ Plausible(packer, get injured)
0.68
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.96
Plausible(packer, have injuries)
Evidence: 0.24
¬ Plausible(packer, is injured)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.75
Salient(packer, have injuries)
Evidence: 0.18
¬ Salient(packer, get injured)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.75
Salient(packer, have injuries)
Evidence: 0.19
¬ Salient(packer, is injured)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.96
Plausible(packer, have injuries)
Evidence: 0.97
¬ Plausible(packer, be prone injury)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.56
Remarkable(packer, have injuries)
Evidence: 0.15
¬ Remarkable(packer, get injured)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.56
Remarkable(packer, have injuries)
Evidence: 0.15
¬ Remarkable(packer, is injured)
0.63
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.98
Evidence: 0.67
Typical(packer, have injuries)
Evidence: 0.74
¬ Typical(packer, have many injuries)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.67
Typical(packer, have injuries)
Evidence: 0.48
¬ Typical(packer, get injured)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.67
Typical(packer, have injuries)
Evidence: 0.51
¬ Typical(packer, is injured)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.56
Remarkable(packer, have injuries)
Evidence: 0.39
¬ Remarkable(packer, be prone injury)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.75
Salient(packer, have injuries)
Evidence: 0.71
¬ Salient(packer, be prone injury)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.80
Evidence: 0.67
Typical(packer, have injuries)
Evidence: 0.78
¬ Typical(packer, be prone injury)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.75
Salient(packer, have injuries)
Evidence: 0.67
¬ Typical(packer, have injuries)
Evidence: 0.56
¬ Remarkable(packer, have injuries)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.96
Plausible(packer, have injuries)
Evidence: 0.67
¬ Typical(packer, have injuries)