pain: be deafeated in naruto

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents suffering
Weight: 0.66
, feeling
Weight: 0.66
, stress
Weight: 0.65
, mental health problem
Weight: 0.64
Siblings chest pain
Weight: 0.80
, shoulder
Weight: 0.63
, injury
Weight: 0.63
, sciatic nerve
Weight: 0.59
, chest
Weight: 0.58

Related properties

Property Similarity
be deafeated in naruto 1.00
die on naruto 0.90
is venus 0.76
whitney 0.76
work in dota 0.76
venus 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.22
Rule weight: 0.66
Evidence weight: 0.44
Similarity weight: 0.76
Evidence: 0.28
Plausible(feeling, whitney)
Evidence: 0.78
¬ Typical(pain, be deafeated in naruto)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.72
Plausible(pain, be deafeated in naruto)
Evidence: 0.28
¬ Plausible(feeling, whitney)

Remarkability exclusitivity betweem a parent and a child

0.33
Rule weight: 0.58
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.62
¬ Remarkable(pain, be deafeated in naruto)
Evidence: 0.39
¬ Remarkable(feeling, whitney)

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.62
¬ Remarkable(pain, be deafeated in naruto)
Evidence: 0.22
¬ Remarkable(chest, venus)
0.08
Rule weight: 0.13
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.62
¬ Remarkable(pain, be deafeated in naruto)
Evidence: 0.30
¬ Remarkable(chest, is venus)
0.06
Rule weight: 0.13
Evidence weight: 0.64
Similarity weight: 0.76
Evidence: 0.62
¬ Remarkable(pain, be deafeated in naruto)
Evidence: 0.58
¬ Remarkable(chest, work in dota)

Remarkability from parent implausibility

0.26
Rule weight: 0.42
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.28
Plausible(feeling, whitney)
Evidence: 0.62
Remarkable(pain, be deafeated in naruto)
Evidence: 0.72
¬ Plausible(pain, be deafeated in naruto)

Remarkability from sibling implausibility

0.42
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.72
Plausible(pain, be deafeated in naruto)
Evidence: 0.58
Remarkable(chest, work in dota)
Evidence: 0.68
¬ Plausible(chest, work in dota)
0.41
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.72
Plausible(pain, be deafeated in naruto)
Evidence: 0.22
Remarkable(chest, venus)
Evidence: 0.46
¬ Plausible(chest, venus)
0.41
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.72
Plausible(pain, be deafeated in naruto)
Evidence: 0.30
Remarkable(chest, is venus)
Evidence: 0.59
¬ Plausible(chest, is venus)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.72
Plausible(pain, be deafeated in naruto)
Evidence: 0.77
¬ Salient(pain, be deafeated in naruto)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.90
Evidence: 0.77
Salient(pain, be deafeated in naruto)
Evidence: 0.79
¬ Salient(pain, die on naruto)
0.63
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.90
Evidence: 0.78
Typical(pain, be deafeated in naruto)
Evidence: 0.83
¬ Typical(pain, die on naruto)
0.60
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.90
Evidence: 0.72
Plausible(pain, be deafeated in naruto)
Evidence: 0.77
¬ Plausible(pain, die on naruto)
0.60
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.90
Evidence: 0.62
Remarkable(pain, be deafeated in naruto)
Evidence: 0.58
¬ Remarkable(pain, die on naruto)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.77
Salient(pain, be deafeated in naruto)
Evidence: 0.78
¬ Typical(pain, be deafeated in naruto)
Evidence: 0.62
¬ Remarkable(pain, be deafeated in naruto)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.72
Plausible(pain, be deafeated in naruto)
Evidence: 0.78
¬ Typical(pain, be deafeated in naruto)

Typicality and Rermarkability incompatibility between a parent and a child

0.30
Rule weight: 0.51
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.62
¬ Remarkable(pain, be deafeated in naruto)
Evidence: 0.36
¬ Typical(feeling, whitney)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.62
¬ Remarkable(pain, be deafeated in naruto)
Evidence: 0.15
¬ Typical(chest, venus)
0.09
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.62
¬ Remarkable(pain, be deafeated in naruto)
Evidence: 0.24
¬ Typical(chest, is venus)
0.06
Rule weight: 0.14
Evidence weight: 0.54
Similarity weight: 0.76
Evidence: 0.62
¬ Remarkable(pain, be deafeated in naruto)
Evidence: 0.73
¬ Typical(chest, work in dota)

Typicality inheritance from parent to child

0.34
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.78
Typical(pain, be deafeated in naruto)
Evidence: 0.36
¬ Typical(feeling, whitney)