paradox: be interactive game

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents concept
Weight: 0.56
, thing
Weight: 0.56
, term
Weight: 0.55
, topic
Weight: 0.55
Siblings liar
Weight: 0.50
, irony
Weight: 0.35
, duality
Weight: 0.34
, contradiction
Weight: 0.33
, dilemma
Weight: 0.33

Related properties

Property Similarity
be interactive game 1.00
be game 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.14
Plausible(paradox, be interactive game)
Evidence: 0.15
¬ Salient(paradox, be interactive game)

Similarity expansion

0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.15
Remarkable(paradox, be interactive game)
Evidence: 0.16
¬ Remarkable(paradox, be game)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.15
Salient(paradox, be interactive game)
Evidence: 0.16
¬ Salient(paradox, be game)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.14
Plausible(paradox, be interactive game)
Evidence: 0.16
¬ Plausible(paradox, be game)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.39
Typical(paradox, be interactive game)
Evidence: 0.41
¬ Typical(paradox, be game)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.15
Salient(paradox, be interactive game)
Evidence: 0.39
¬ Typical(paradox, be interactive game)
Evidence: 0.15
¬ Remarkable(paradox, be interactive game)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.14
Plausible(paradox, be interactive game)
Evidence: 0.39
¬ Typical(paradox, be interactive game)