passageway: be used to get out of build

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to get out of build 1.00
be at build 0.89
be used to go from one build to another 0.88
be used to get from one place to another 0.80
be used to get from one room to another 0.77
be used to move about in 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.57
Plausible(passageway, be used to get out of build)
Evidence: 0.37
¬ Salient(passageway, be used to get out of build)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.61
Typical(passageway, be used to get out of build)
Evidence: 0.09
¬ Typical(passageway, be used to go from one build to another)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.61
Typical(passageway, be used to get out of build)
Evidence: 0.14
¬ Typical(passageway, be used to get from one place to another)
0.65
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.89
Evidence: 0.61
Typical(passageway, be used to get out of build)
Evidence: 0.39
¬ Typical(passageway, be at build)
0.64
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.89
Evidence: 0.59
Remarkable(passageway, be used to get out of build)
Evidence: 0.39
¬ Remarkable(passageway, be at build)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.61
Typical(passageway, be used to get out of build)
Evidence: 0.20
¬ Typical(passageway, be used to move about in)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.61
Typical(passageway, be used to get out of build)
Evidence: 0.31
¬ Typical(passageway, be used to get from one room to another)
0.51
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.89
Evidence: 0.37
Salient(passageway, be used to get out of build)
Evidence: 0.52
¬ Salient(passageway, be at build)
0.51
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.88
Evidence: 0.59
Remarkable(passageway, be used to get out of build)
Evidence: 0.79
¬ Remarkable(passageway, be used to go from one build to another)
0.50
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.89
Evidence: 0.57
Plausible(passageway, be used to get out of build)
Evidence: 0.81
¬ Plausible(passageway, be at build)
0.47
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.80
Evidence: 0.59
Remarkable(passageway, be used to get out of build)
Evidence: 0.76
¬ Remarkable(passageway, be used to get from one place to another)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.59
Remarkable(passageway, be used to get out of build)
Evidence: 0.73
¬ Remarkable(passageway, be used to get from one room to another)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.59
Remarkable(passageway, be used to get out of build)
Evidence: 0.71
¬ Remarkable(passageway, be used to move about in)
0.44
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.88
Evidence: 0.57
Plausible(passageway, be used to get out of build)
Evidence: 0.97
¬ Plausible(passageway, be used to go from one build to another)
0.43
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.77
Evidence: 0.57
Plausible(passageway, be used to get out of build)
Evidence: 0.82
¬ Plausible(passageway, be used to get from one room to another)
0.41
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.80
Evidence: 0.57
Plausible(passageway, be used to get out of build)
Evidence: 0.94
¬ Plausible(passageway, be used to get from one place to another)
0.40
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.77
Evidence: 0.37
Salient(passageway, be used to get out of build)
Evidence: 0.61
¬ Salient(passageway, be used to get from one room to another)
0.40
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.76
Evidence: 0.57
Plausible(passageway, be used to get out of build)
Evidence: 0.90
¬ Plausible(passageway, be used to move about in)
0.35
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.76
Evidence: 0.37
Salient(passageway, be used to get out of build)
Evidence: 0.73
¬ Salient(passageway, be used to move about in)
0.35
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.88
Evidence: 0.37
Salient(passageway, be used to get out of build)
Evidence: 0.85
¬ Salient(passageway, be used to go from one build to another)
0.34
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.80
Evidence: 0.37
Salient(passageway, be used to get out of build)
Evidence: 0.80
¬ Salient(passageway, be used to get from one place to another)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.37
Salient(passageway, be used to get out of build)
Evidence: 0.61
¬ Typical(passageway, be used to get out of build)
Evidence: 0.59
¬ Remarkable(passageway, be used to get out of build)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.57
Plausible(passageway, be used to get out of build)
Evidence: 0.61
¬ Typical(passageway, be used to get out of build)