pc: be expensive gaming

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents factor
Weight: 0.60
, computer hardware
Weight: 0.59
, personal computer
Weight: 0.58
, server
Weight: 0.58
Siblings xbox
Weight: 0.66
, laptop computer
Weight: 0.33
, cpu
Weight: 0.33
, mac
Weight: 0.33
, tablet computer
Weight: 0.33

Related properties

Property Similarity
be expensive gaming 1.00
is gaming expensive 1.00
be cheaper gaming 0.95
is gaming 0.95
is gaming better 0.93
is gaming better than console gaming 0.93
be better for gaming 0.93
is gaming complicated 0.92
is gaming hard 0.92
is gaming ridiculously expensive 0.92

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.78
Plausible(pc, be expensive gaming)
Evidence: 0.81
¬ Salient(pc, be expensive gaming)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.95
Evidence: 0.86
Typical(pc, be expensive gaming)
Evidence: 0.63
¬ Typical(pc, is gaming)
0.70
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.93
Evidence: 0.86
Typical(pc, be expensive gaming)
Evidence: 0.78
¬ Typical(pc, be better for gaming)
0.70
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.93
Evidence: 0.86
Typical(pc, be expensive gaming)
Evidence: 0.82
¬ Typical(pc, is gaming better)
0.70
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.95
Evidence: 0.78
Plausible(pc, be expensive gaming)
Evidence: 0.63
¬ Plausible(pc, is gaming)
0.70
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.95
Evidence: 0.81
Salient(pc, be expensive gaming)
Evidence: 0.73
¬ Salient(pc, is gaming)
0.69
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.93
Evidence: 0.81
Salient(pc, be expensive gaming)
Evidence: 0.67
¬ Salient(pc, be better for gaming)
0.69
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.93
Evidence: 0.81
Salient(pc, be expensive gaming)
Evidence: 0.71
¬ Salient(pc, is gaming better)
0.68
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.93
Evidence: 0.78
Plausible(pc, be expensive gaming)
Evidence: 0.68
¬ Plausible(pc, be better for gaming)
0.67
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.93
Evidence: 0.78
Plausible(pc, be expensive gaming)
Evidence: 0.72
¬ Plausible(pc, is gaming better)
0.63
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.93
Evidence: 0.52
Remarkable(pc, be expensive gaming)
Evidence: 0.45
¬ Remarkable(pc, is gaming better)
0.62
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.93
Evidence: 0.52
Remarkable(pc, be expensive gaming)
Evidence: 0.46
¬ Remarkable(pc, be better for gaming)
0.54
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.95
Evidence: 0.52
Remarkable(pc, be expensive gaming)
Evidence: 0.71
¬ Remarkable(pc, is gaming)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.81
Salient(pc, be expensive gaming)
Evidence: 0.86
¬ Typical(pc, be expensive gaming)
Evidence: 0.52
¬ Remarkable(pc, be expensive gaming)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.78
Plausible(pc, be expensive gaming)
Evidence: 0.86
¬ Typical(pc, be expensive gaming)