peach: get kidnapped in most super mario games

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents color
Weight: 0.69
, fruit
Weight: 0.67
, fresh fruit
Weight: 0.65
, food
Weight: 0.62
, crop
Weight: 0.61
Siblings nectarine
Weight: 0.60
, crab apple
Weight: 0.37
, strawberry
Weight: 0.37
, pear tree
Weight: 0.37
, pear
Weight: 0.37

Related properties

Property Similarity
get kidnapped in most super mario games 1.00
get kidnapped in super mario games 0.99
get kidnapped 0.86
get kidnaped in super mario galaxy 2 0.86
be with mario 0.81
get kidnapped by bowser 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.06
Plausible(peach, get kidnapped in most super mario games)
Evidence: 0.05
¬ Salient(peach, get kidnapped in most super mario games)

Similarity expansion

0.82
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.99
Evidence: 0.05
Salient(peach, get kidnapped in most super mario games)
Evidence: 0.03
¬ Salient(peach, get kidnapped in super mario games)
0.82
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.99
Evidence: 0.05
Remarkable(peach, get kidnapped in most super mario games)
Evidence: 0.03
¬ Remarkable(peach, get kidnapped in super mario games)
0.82
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.99
Evidence: 0.06
Plausible(peach, get kidnapped in most super mario games)
Evidence: 0.04
¬ Plausible(peach, get kidnapped in super mario games)
0.72
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.05
Salient(peach, get kidnapped in most super mario games)
Evidence: 0.02
¬ Salient(peach, get kidnaped in super mario galaxy 2)
0.72
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.06
Plausible(peach, get kidnapped in most super mario games)
Evidence: 0.02
¬ Plausible(peach, get kidnaped in super mario galaxy 2)
0.72
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.05
Remarkable(peach, get kidnapped in most super mario games)
Evidence: 0.02
¬ Remarkable(peach, get kidnaped in super mario galaxy 2)
0.71
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.99
Evidence: 0.29
Typical(peach, get kidnapped in most super mario games)
Evidence: 0.23
¬ Typical(peach, get kidnapped in super mario games)
0.64
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.29
Typical(peach, get kidnapped in most super mario games)
Evidence: 0.18
¬ Typical(peach, get kidnaped in super mario galaxy 2)
0.61
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.86
Evidence: 0.05
Remarkable(peach, get kidnapped in most super mario games)
Evidence: 0.18
¬ Remarkable(peach, get kidnapped)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.81
Evidence: 0.06
Plausible(peach, get kidnapped in most super mario games)
Evidence: 0.22
¬ Plausible(peach, be with mario)
0.54
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.05
Salient(peach, get kidnapped in most super mario games)
Evidence: 0.24
¬ Salient(peach, be with mario)
0.54
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.29
Typical(peach, get kidnapped in most super mario games)
Evidence: 0.32
¬ Typical(peach, be with mario)
0.53
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.86
Evidence: 0.05
Salient(peach, get kidnapped in most super mario games)
Evidence: 0.30
¬ Salient(peach, get kidnapped)
0.46
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.80
Evidence: 0.05
Remarkable(peach, get kidnapped in most super mario games)
Evidence: 0.34
¬ Remarkable(peach, get kidnapped by bowser)
0.46
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.81
Evidence: 0.05
Remarkable(peach, get kidnapped in most super mario games)
Evidence: 0.35
¬ Remarkable(peach, be with mario)
0.46
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.80
Evidence: 0.05
Remarkable(peach, get kidnapped in most super mario games)
Evidence: 0.34
¬ Remarkable(peach, get kidnapped by bowser)
0.38
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.86
Evidence: 0.29
Typical(peach, get kidnapped in most super mario games)
Evidence: 0.67
¬ Typical(peach, get kidnapped)
0.27
Rule weight: 0.85
Evidence weight: 0.39
Similarity weight: 0.80
Evidence: 0.29
Typical(peach, get kidnapped in most super mario games)
Evidence: 0.85
¬ Typical(peach, get kidnapped by bowser)
0.27
Rule weight: 0.85
Evidence weight: 0.39
Similarity weight: 0.80
Evidence: 0.29
Typical(peach, get kidnapped in most super mario games)
Evidence: 0.85
¬ Typical(peach, get kidnapped by bowser)
0.23
Rule weight: 0.85
Evidence weight: 0.33
Similarity weight: 0.80
Evidence: 0.05
Salient(peach, get kidnapped in most super mario games)
Evidence: 0.70
¬ Salient(peach, get kidnapped by bowser)
0.23
Rule weight: 0.85
Evidence weight: 0.33
Similarity weight: 0.80
Evidence: 0.05
Salient(peach, get kidnapped in most super mario games)
Evidence: 0.71
¬ Salient(peach, get kidnapped by bowser)
0.15
Rule weight: 0.85
Evidence weight: 0.20
Similarity weight: 0.86
Evidence: 0.06
Plausible(peach, get kidnapped in most super mario games)
Evidence: 0.85
¬ Plausible(peach, get kidnapped)
0.06
Rule weight: 0.85
Evidence weight: 0.09
Similarity weight: 0.80
Evidence: 0.06
Plausible(peach, get kidnapped in most super mario games)
Evidence: 0.97
¬ Plausible(peach, get kidnapped by bowser)
0.06
Rule weight: 0.85
Evidence weight: 0.09
Similarity weight: 0.80
Evidence: 0.06
Plausible(peach, get kidnapped in most super mario games)
Evidence: 0.97
¬ Plausible(peach, get kidnapped by bowser)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.05
Salient(peach, get kidnapped in most super mario games)
Evidence: 0.29
¬ Typical(peach, get kidnapped in most super mario games)
Evidence: 0.05
¬ Remarkable(peach, get kidnapped in most super mario games)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.06
Plausible(peach, get kidnapped in most super mario games)
Evidence: 0.29
¬ Typical(peach, get kidnapped in most super mario games)