pedestrian: get hit by cars

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents roadway
Weight: 0.63
, person
Weight: 0.61
, vehicle
Weight: 0.60
, structure
Weight: 0.56
Siblings intersection
Weight: 0.60
, blind people
Weight: 0.52
, runner
Weight: 0.52
, skateboarder
Weight: 0.47
, zebra crossing
Weight: 0.46

Related properties

Property Similarity
get hit by cars 1.00
get hit by trains 0.85
have right of way over motor vehicles 0.81
get run over by trains 0.78
react to car accidents 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.29
Plausible(pedestrian, get hit by cars)
Evidence: 0.23
¬ Salient(pedestrian, get hit by cars)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.29
Plausible(pedestrian, get hit by cars)
Evidence: 0.16
¬ Plausible(pedestrian, get hit by trains)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.22
Remarkable(pedestrian, get hit by cars)
Evidence: 0.15
¬ Remarkable(pedestrian, get hit by trains)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.23
Salient(pedestrian, get hit by cars)
Evidence: 0.15
¬ Salient(pedestrian, get hit by trains)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.29
Plausible(pedestrian, get hit by cars)
Evidence: 0.13
¬ Plausible(pedestrian, get run over by trains)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.23
Salient(pedestrian, get hit by cars)
Evidence: 0.14
¬ Salient(pedestrian, get run over by trains)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.22
Remarkable(pedestrian, get hit by cars)
Evidence: 0.15
¬ Remarkable(pedestrian, get run over by trains)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.50
Typical(pedestrian, get hit by cars)
Evidence: 0.40
¬ Typical(pedestrian, get hit by trains)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.50
Typical(pedestrian, get hit by cars)
Evidence: 0.37
¬ Typical(pedestrian, get run over by trains)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.50
Typical(pedestrian, get hit by cars)
Evidence: 0.59
¬ Typical(pedestrian, have right of way over motor vehicles)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.22
Remarkable(pedestrian, get hit by cars)
Evidence: 0.36
¬ Remarkable(pedestrian, react to car accidents)
0.41
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.77
Evidence: 0.50
Typical(pedestrian, get hit by cars)
Evidence: 0.76
¬ Typical(pedestrian, react to car accidents)
0.40
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.81
Evidence: 0.29
Plausible(pedestrian, get hit by cars)
Evidence: 0.59
¬ Plausible(pedestrian, have right of way over motor vehicles)
0.38
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.77
Evidence: 0.23
Salient(pedestrian, get hit by cars)
Evidence: 0.55
¬ Salient(pedestrian, react to car accidents)
0.37
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.77
Evidence: 0.29
Plausible(pedestrian, get hit by cars)
Evidence: 0.61
¬ Plausible(pedestrian, react to car accidents)
0.32
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.81
Evidence: 0.23
Salient(pedestrian, get hit by cars)
Evidence: 0.69
¬ Salient(pedestrian, have right of way over motor vehicles)
0.32
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.81
Evidence: 0.22
Remarkable(pedestrian, get hit by cars)
Evidence: 0.68
¬ Remarkable(pedestrian, have right of way over motor vehicles)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.23
Salient(pedestrian, get hit by cars)
Evidence: 0.50
¬ Typical(pedestrian, get hit by cars)
Evidence: 0.22
¬ Remarkable(pedestrian, get hit by cars)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.29
Plausible(pedestrian, get hit by cars)
Evidence: 0.50
¬ Typical(pedestrian, get hit by cars)