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person might
:
wants to play chess
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
wants to play chess
1.00
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.27
Rule weight:
0.28
Evidence weight:
0.95
Similarity weight:
1.00
Evidence:
0.41
Plausible(
person might
,
wants to play chess
)
⋁
Evidence:
0.09
¬ Salient(
person might
,
wants to play chess
)
Typical and Remarkable implies Salient
0.12
Rule weight:
0.14
Evidence weight:
0.88
Similarity weight:
1.00
Evidence:
0.09
Salient(
person might
,
wants to play chess
)
⋁
Evidence:
0.92
¬ Typical(
person might
,
wants to play chess
)
⋁
Evidence:
0.14
¬ Remarkable(
person might
,
wants to play chess
)
Typical implies Plausible
0.22
Rule weight:
0.48
Evidence weight:
0.46
Similarity weight:
1.00
Evidence:
0.41
Plausible(
person might
,
wants to play chess
)
⋁
Evidence:
0.92
¬ Typical(
person might
,
wants to play chess
)