person: be happy time

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents elderly person
Weight: 0.80
, other person
Weight: 0.80
, human being
Weight: 0.68
, foreigner
Weight: 0.65
Siblings homeless person
Weight: 0.82
, one person
Weight: 0.81
, dead person
Weight: 0.78
, married person
Weight: 0.71
, public servant
Weight: 0.71

Related properties

Property Similarity
be happy time 1.00
feel time 0.83
get tired they eat 0.77
feel tired 0.76
is when tired 0.76
get easily tired 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.77
Plausible(person, be happy time)
Evidence: 0.89
¬ Salient(person, be happy time)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.89
Salient(person, be happy time)
Evidence: 0.74
¬ Typical(person, be happy time)
Evidence: 0.83
¬ Remarkable(person, be happy time)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.77
Plausible(person, be happy time)
Evidence: 0.74
¬ Typical(person, be happy time)