physics: be applied to technology

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents science
Weight: 0.67
, department
Weight: 0.64
, class
Weight: 0.59
, field
Weight: 0.58
, teacher
Weight: 0.56
Siblings quantum physics
Weight: 0.70
, computer science
Weight: 0.38
, mathematics
Weight: 0.37
, biology
Weight: 0.36
, metaphysics
Weight: 0.35

Related properties

Property Similarity
be applied to technology 1.00
be applied 0.90
be applied to world 0.89
be applied in life 0.86
be applied to real world 0.85
be applied in sports 0.82
be applied to math 0.82
be applied at home 0.81
be applied in cooking 0.80
apply in life 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.03
Rule weight: 0.13
Evidence weight: 0.23
Similarity weight: 0.90
Evidence: 0.99
¬ Remarkable(physics, be applied to technology)
Evidence: 0.78
¬ Remarkable(quantum physics, be applied)

Remarkability from sibling implausibility

0.53
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.90
Evidence: 0.35
Plausible(physics, be applied to technology)
Evidence: 0.78
Remarkable(quantum physics, be applied)
Evidence: 0.16
¬ Plausible(quantum physics, be applied)

Salient implies Plausible

0.16
Rule weight: 0.28
Evidence weight: 0.57
Similarity weight: 1.00
Evidence: 0.35
Plausible(physics, be applied to technology)
Evidence: 0.65
¬ Salient(physics, be applied to technology)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.99
Remarkable(physics, be applied to technology)
Evidence: 0.79
¬ Remarkable(physics, be applied in sports)
0.69
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.81
Evidence: 0.99
Remarkable(physics, be applied to technology)
Evidence: 0.07
¬ Remarkable(physics, be applied at home)
0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.99
Remarkable(physics, be applied to technology)
Evidence: 0.57
¬ Remarkable(physics, be applied to math)
0.68
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.80
Evidence: 0.99
Remarkable(physics, be applied to technology)
Evidence: 0.06
¬ Remarkable(physics, be applied in cooking)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.65
Salient(physics, be applied to technology)
Evidence: 0.07
¬ Salient(physics, be applied at home)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.65
Salient(physics, be applied to technology)
Evidence: 0.05
¬ Salient(physics, be applied in cooking)
0.67
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.99
Remarkable(physics, be applied to technology)
Evidence: 0.90
¬ Remarkable(physics, apply in life)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.35
Plausible(physics, be applied to technology)
Evidence: 0.05
¬ Plausible(physics, be applied in cooking)
0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.35
Plausible(physics, be applied to technology)
Evidence: 0.07
¬ Plausible(physics, be applied at home)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.65
Salient(physics, be applied to technology)
Evidence: 0.44
¬ Salient(physics, be applied to math)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.65
Salient(physics, be applied to technology)
Evidence: 0.55
¬ Salient(physics, be applied in sports)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.08
Typical(physics, be applied to technology)
Evidence: 0.22
¬ Typical(physics, apply in life)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.65
Salient(physics, be applied to technology)
Evidence: 0.60
¬ Salient(physics, apply in life)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.08
Typical(physics, be applied to technology)
Evidence: 0.26
¬ Typical(physics, be applied in cooking)
0.51
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.82
Evidence: 0.35
Plausible(physics, be applied to technology)
Evidence: 0.43
¬ Plausible(physics, be applied in sports)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.35
Plausible(physics, be applied to technology)
Evidence: 0.39
¬ Plausible(physics, apply in life)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.82
Evidence: 0.35
Plausible(physics, be applied to technology)
Evidence: 0.44
¬ Plausible(physics, be applied to math)
0.49
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.81
Evidence: 0.08
Typical(physics, be applied to technology)
Evidence: 0.33
¬ Typical(physics, be applied at home)
0.47
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.82
Evidence: 0.08
Typical(physics, be applied to technology)
Evidence: 0.36
¬ Typical(physics, be applied in sports)
0.39
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.82
Evidence: 0.08
Typical(physics, be applied to technology)
Evidence: 0.49
¬ Typical(physics, be applied to math)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.65
Salient(physics, be applied to technology)
Evidence: 0.08
¬ Typical(physics, be applied to technology)
Evidence: 0.99
¬ Remarkable(physics, be applied to technology)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.35
Plausible(physics, be applied to technology)
Evidence: 0.08
¬ Typical(physics, be applied to technology)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.99
¬ Remarkable(physics, be applied to technology)
Evidence: 0.07
¬ Typical(quantum physics, be applied)