pirate: kill people

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents film
Weight: 0.58
, option
Weight: 0.54
, thing
Weight: 0.54
, adventure
Weight: 0.54
Siblings crew
Weight: 0.60
, black jack
Weight: 0.57
, davy jones
Weight: 0.54
, schooner
Weight: 0.40
, vampire
Weight: 0.32

Related properties

Property Similarity
kill people 1.00
kill 0.93
rob people 0.78
kidnap people 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.12
Rule weight: 0.13
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.25
¬ Remarkable(pirate, kill people)
Evidence: 0.34
¬ Remarkable(vampire, kill people)

Remarkability from sibling implausibility

0.47
Rule weight: 0.60
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.40
Plausible(pirate, kill people)
Evidence: 0.34
Remarkable(vampire, kill people)
Evidence: 0.54
¬ Plausible(vampire, kill people)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.40
Plausible(pirate, kill people)
Evidence: 0.28
¬ Salient(pirate, kill people)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.93
Evidence: 0.40
Plausible(pirate, kill people)
Evidence: 0.19
¬ Plausible(pirate, kill)
0.70
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.93
Evidence: 0.28
Salient(pirate, kill people)
Evidence: 0.17
¬ Salient(pirate, kill)
0.69
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.93
Evidence: 0.25
Remarkable(pirate, kill people)
Evidence: 0.17
¬ Remarkable(pirate, kill)
0.66
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.93
Evidence: 0.62
Typical(pirate, kill people)
Evidence: 0.45
¬ Typical(pirate, kill)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.25
Remarkable(pirate, kill people)
Evidence: 0.12
¬ Remarkable(pirate, rob people)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.25
Remarkable(pirate, kill people)
Evidence: 0.10
¬ Remarkable(pirate, kidnap people)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.28
Salient(pirate, kill people)
Evidence: 0.17
¬ Salient(pirate, rob people)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.28
Salient(pirate, kill people)
Evidence: 0.13
¬ Salient(pirate, kidnap people)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.62
Typical(pirate, kill people)
Evidence: 0.41
¬ Typical(pirate, kidnap people)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.62
Typical(pirate, kill people)
Evidence: 0.50
¬ Typical(pirate, rob people)
0.44
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.76
Evidence: 0.40
Plausible(pirate, kill people)
Evidence: 0.54
¬ Plausible(pirate, kidnap people)
0.41
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.78
Evidence: 0.40
Plausible(pirate, kill people)
Evidence: 0.64
¬ Plausible(pirate, rob people)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.28
Salient(pirate, kill people)
Evidence: 0.62
¬ Typical(pirate, kill people)
Evidence: 0.25
¬ Remarkable(pirate, kill people)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.40
Plausible(pirate, kill people)
Evidence: 0.62
¬ Typical(pirate, kill people)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.25
¬ Remarkable(pirate, kill people)
Evidence: 0.73
¬ Typical(vampire, kill people)