play ball: causes ball might break window

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes ball might break window 1.00
causes window get break 0.91
causes get hit with ball 0.84
requires find ball 0.83
requires get bat and ball 0.82
requires buy ball 0.81
causes you may win game 0.79
requires be ball player 0.78
requires someone to throw it to 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.53
Plausible(play ball, causes ball might break window)
Evidence: 0.18
¬ Salient(play ball, causes ball might break window)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.34
Remarkable(play ball, causes ball might break window)
Evidence: 0.02
¬ Remarkable(play ball, causes window get break)
0.76
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.91
Evidence: 0.18
Salient(play ball, causes ball might break window)
Evidence: 0.02
¬ Salient(play ball, causes window get break)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.79
Typical(play ball, causes ball might break window)
Evidence: 0.33
¬ Typical(play ball, requires find ball)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.79
Typical(play ball, causes ball might break window)
Evidence: 0.43
¬ Typical(play ball, causes get hit with ball)
0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.79
Typical(play ball, causes ball might break window)
Evidence: 0.36
¬ Typical(play ball, requires get bat and ball)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.79
Typical(play ball, causes ball might break window)
Evidence: 0.23
¬ Typical(play ball, requires be ball player)
0.62
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.91
Evidence: 0.79
Typical(play ball, causes ball might break window)
Evidence: 0.97
¬ Typical(play ball, causes window get break)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.79
Typical(play ball, causes ball might break window)
Evidence: 0.43
¬ Typical(play ball, causes you may win game)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.79
Typical(play ball, causes ball might break window)
Evidence: 0.40
¬ Typical(play ball, requires someone to throw it to)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.79
Typical(play ball, causes ball might break window)
Evidence: 0.68
¬ Typical(play ball, requires buy ball)
0.55
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.91
Evidence: 0.53
Plausible(play ball, causes ball might break window)
Evidence: 0.60
¬ Plausible(play ball, causes window get break)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.53
Plausible(play ball, causes ball might break window)
Evidence: 0.50
¬ Plausible(play ball, requires buy ball)
0.48
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.84
Evidence: 0.53
Plausible(play ball, causes ball might break window)
Evidence: 0.70
¬ Plausible(play ball, causes get hit with ball)
0.47
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.81
Evidence: 0.18
Salient(play ball, causes ball might break window)
Evidence: 0.40
¬ Salient(play ball, requires buy ball)
0.45
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.79
Evidence: 0.53
Plausible(play ball, causes ball might break window)
Evidence: 0.70
¬ Plausible(play ball, causes you may win game)
0.44
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.82
Evidence: 0.53
Plausible(play ball, causes ball might break window)
Evidence: 0.80
¬ Plausible(play ball, requires get bat and ball)
0.44
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.83
Evidence: 0.53
Plausible(play ball, causes ball might break window)
Evidence: 0.81
¬ Plausible(play ball, requires find ball)
0.43
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.84
Evidence: 0.18
Salient(play ball, causes ball might break window)
Evidence: 0.49
¬ Salient(play ball, causes get hit with ball)
0.41
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.76
Evidence: 0.18
Salient(play ball, causes ball might break window)
Evidence: 0.45
¬ Salient(play ball, requires someone to throw it to)
0.41
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.79
Evidence: 0.18
Salient(play ball, causes ball might break window)
Evidence: 0.48
¬ Salient(play ball, causes you may win game)
0.41
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.76
Evidence: 0.53
Plausible(play ball, causes ball might break window)
Evidence: 0.79
¬ Plausible(play ball, requires someone to throw it to)
0.39
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.81
Evidence: 0.34
Remarkable(play ball, causes ball might break window)
Evidence: 0.66
¬ Remarkable(play ball, requires buy ball)
0.39
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.78
Evidence: 0.53
Plausible(play ball, causes ball might break window)
Evidence: 0.89
¬ Plausible(play ball, requires be ball player)
0.38
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.76
Evidence: 0.34
Remarkable(play ball, causes ball might break window)
Evidence: 0.63
¬ Remarkable(play ball, requires someone to throw it to)
0.37
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.82
Evidence: 0.34
Remarkable(play ball, causes ball might break window)
Evidence: 0.72
¬ Remarkable(play ball, requires get bat and ball)
0.36
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.83
Evidence: 0.34
Remarkable(play ball, causes ball might break window)
Evidence: 0.76
¬ Remarkable(play ball, requires find ball)
0.35
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.82
Evidence: 0.18
Salient(play ball, causes ball might break window)
Evidence: 0.61
¬ Salient(play ball, requires get bat and ball)
0.35
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.83
Evidence: 0.18
Salient(play ball, causes ball might break window)
Evidence: 0.62
¬ Salient(play ball, requires find ball)
0.34
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.78
Evidence: 0.34
Remarkable(play ball, causes ball might break window)
Evidence: 0.74
¬ Remarkable(play ball, requires be ball player)
0.34
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.84
Evidence: 0.34
Remarkable(play ball, causes ball might break window)
Evidence: 0.81
¬ Remarkable(play ball, causes get hit with ball)
0.30
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.79
Evidence: 0.34
Remarkable(play ball, causes ball might break window)
Evidence: 0.84
¬ Remarkable(play ball, causes you may win game)
0.27
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.78
Evidence: 0.18
Salient(play ball, causes ball might break window)
Evidence: 0.72
¬ Salient(play ball, requires be ball player)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.18
Salient(play ball, causes ball might break window)
Evidence: 0.79
¬ Typical(play ball, causes ball might break window)
Evidence: 0.34
¬ Remarkable(play ball, causes ball might break window)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.53
Plausible(play ball, causes ball might break window)
Evidence: 0.79
¬ Typical(play ball, causes ball might break window)