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play ball
:
causes get along
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
causes get along
1.00
requires find other person to play with
0.75
causes you have fun with friend
0.75
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.25
Rule weight:
0.28
Evidence weight:
0.88
Similarity weight:
1.00
Evidence:
0.80
Plausible(
play ball
,
causes get along
)
⋁
Evidence:
0.61
¬ Salient(
play ball
,
causes get along
)
Similarity expansion
0.56
Rule weight:
0.85
Evidence weight:
0.87
Similarity weight:
0.75
Evidence:
0.80
Plausible(
play ball
,
causes get along
)
⋁
Evidence:
0.64
¬ Plausible(
play ball
,
requires find other person to play with
)
0.56
Rule weight:
0.85
Evidence weight:
0.86
Similarity weight:
0.75
Evidence:
0.61
Salient(
play ball
,
causes get along
)
⋁
Evidence:
0.34
¬ Salient(
play ball
,
requires find other person to play with
)
0.54
Rule weight:
0.85
Evidence weight:
0.85
Similarity weight:
0.75
Evidence:
0.42
Typical(
play ball
,
causes get along
)
⋁
Evidence:
0.27
¬ Typical(
play ball
,
causes you have fun with friend
)
0.54
Rule weight:
0.85
Evidence weight:
0.83
Similarity weight:
0.75
Evidence:
0.80
Plausible(
play ball
,
causes get along
)
⋁
Evidence:
0.83
¬ Plausible(
play ball
,
causes you have fun with friend
)
0.49
Rule weight:
0.85
Evidence weight:
0.77
Similarity weight:
0.75
Evidence:
0.61
Salient(
play ball
,
causes get along
)
⋁
Evidence:
0.59
¬ Salient(
play ball
,
causes you have fun with friend
)
0.45
Rule weight:
0.85
Evidence weight:
0.70
Similarity weight:
0.75
Evidence:
0.42
Typical(
play ball
,
causes get along
)
⋁
Evidence:
0.53
¬ Typical(
play ball
,
requires find other person to play with
)
0.35
Rule weight:
0.85
Evidence weight:
0.54
Similarity weight:
0.75
Evidence:
0.41
Remarkable(
play ball
,
causes get along
)
⋁
Evidence:
0.78
¬ Remarkable(
play ball
,
requires find other person to play with
)
0.32
Rule weight:
0.85
Evidence weight:
0.50
Similarity weight:
0.75
Evidence:
0.41
Remarkable(
play ball
,
causes get along
)
⋁
Evidence:
0.85
¬ Remarkable(
play ball
,
causes you have fun with friend
)
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.93
Similarity weight:
1.00
Evidence:
0.61
Salient(
play ball
,
causes get along
)
⋁
Evidence:
0.42
¬ Typical(
play ball
,
causes get along
)
⋁
Evidence:
0.41
¬ Remarkable(
play ball
,
causes get along
)
Typical implies Plausible
0.44
Rule weight:
0.48
Evidence weight:
0.92
Similarity weight:
1.00
Evidence:
0.80
Plausible(
play ball
,
causes get along
)
⋁
Evidence:
0.42
¬ Typical(
play ball
,
causes get along
)