play ball: causes lose it

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes lose it 1.00
causes you lose 0.97
causes you may win game 0.78
causes you have fun 0.77
causes get exercise 0.76
requires find someone to play with 0.76
causes have fun 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.54
Plausible(play ball, causes lose it)
Evidence: 0.19
¬ Salient(play ball, causes lose it)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.97
Evidence: 0.80
Typical(play ball, causes lose it)
Evidence: 0.70
¬ Typical(play ball, causes you lose)
0.66
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.97
Evidence: 0.19
Salient(play ball, causes lose it)
Evidence: 0.24
¬ Salient(play ball, causes you lose)
0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.80
Typical(play ball, causes lose it)
Evidence: 0.22
¬ Typical(play ball, causes you have fun)
0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.80
Typical(play ball, causes lose it)
Evidence: 0.21
¬ Typical(play ball, causes get exercise)
0.61
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.97
Evidence: 0.54
Plausible(play ball, causes lose it)
Evidence: 0.56
¬ Plausible(play ball, causes you lose)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.80
Typical(play ball, causes lose it)
Evidence: 0.43
¬ Typical(play ball, causes you may win game)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.80
Typical(play ball, causes lose it)
Evidence: 0.33
¬ Typical(play ball, causes have fun)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.80
Typical(play ball, causes lose it)
Evidence: 0.39
¬ Typical(play ball, requires find someone to play with)
0.55
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.97
Evidence: 0.31
Remarkable(play ball, causes lose it)
Evidence: 0.49
¬ Remarkable(play ball, causes you lose)
0.45
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.78
Evidence: 0.54
Plausible(play ball, causes lose it)
Evidence: 0.70
¬ Plausible(play ball, causes you may win game)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.76
Evidence: 0.54
Plausible(play ball, causes lose it)
Evidence: 0.74
¬ Plausible(play ball, requires find someone to play with)
0.41
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.78
Evidence: 0.19
Salient(play ball, causes lose it)
Evidence: 0.48
¬ Salient(play ball, causes you may win game)
0.40
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.75
Evidence: 0.54
Plausible(play ball, causes lose it)
Evidence: 0.80
¬ Plausible(play ball, causes have fun)
0.40
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.76
Evidence: 0.19
Salient(play ball, causes lose it)
Evidence: 0.47
¬ Salient(play ball, requires find someone to play with)
0.39
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.77
Evidence: 0.54
Plausible(play ball, causes lose it)
Evidence: 0.87
¬ Plausible(play ball, causes you have fun)
0.38
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.76
Evidence: 0.54
Plausible(play ball, causes lose it)
Evidence: 0.89
¬ Plausible(play ball, causes get exercise)
0.35
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.75
Evidence: 0.19
Salient(play ball, causes lose it)
Evidence: 0.56
¬ Salient(play ball, causes have fun)
0.31
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.77
Evidence: 0.19
Salient(play ball, causes lose it)
Evidence: 0.66
¬ Salient(play ball, causes you have fun)
0.29
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.76
Evidence: 0.31
Remarkable(play ball, causes lose it)
Evidence: 0.79
¬ Remarkable(play ball, causes get exercise)
0.29
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.75
Evidence: 0.31
Remarkable(play ball, causes lose it)
Evidence: 0.80
¬ Remarkable(play ball, causes have fun)
0.28
Rule weight: 0.85
Evidence weight: 0.42
Similarity weight: 0.78
Evidence: 0.31
Remarkable(play ball, causes lose it)
Evidence: 0.84
¬ Remarkable(play ball, causes you may win game)
0.28
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.76
Evidence: 0.19
Salient(play ball, causes lose it)
Evidence: 0.71
¬ Salient(play ball, causes get exercise)
0.28
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.76
Evidence: 0.31
Remarkable(play ball, causes lose it)
Evidence: 0.83
¬ Remarkable(play ball, requires find someone to play with)
0.27
Rule weight: 0.85
Evidence weight: 0.42
Similarity weight: 0.77
Evidence: 0.31
Remarkable(play ball, causes lose it)
Evidence: 0.85
¬ Remarkable(play ball, causes you have fun)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.19
Salient(play ball, causes lose it)
Evidence: 0.80
¬ Typical(play ball, causes lose it)
Evidence: 0.31
¬ Remarkable(play ball, causes lose it)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.54
Plausible(play ball, causes lose it)
Evidence: 0.80
¬ Typical(play ball, causes lose it)