play baseball: be motivated by hit jock with bat

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by hit jock with bat 1.00
be motivated by you like to bat 0.85
causes hit ball witha bat 0.85
requires baseball bat and ball 0.83
requires get bat 0.83
requires get bat and ball 0.82
requires bat 0.81
requires baseball and baseball bat 0.81
requires ball and bat 0.81
requires bat and ball 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.72
Plausible(play baseball, be motivated by hit jock with bat)
Evidence: 0.36
¬ Salient(play baseball, be motivated by hit jock with bat)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.50
Typical(play baseball, be motivated by hit jock with bat)
Evidence: 0.14
¬ Typical(play baseball, be motivated by you like to bat)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.50
Typical(play baseball, be motivated by hit jock with bat)
Evidence: 0.08
¬ Typical(play baseball, requires bat and ball)
0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.50
Typical(play baseball, be motivated by hit jock with bat)
Evidence: 0.09
¬ Typical(play baseball, requires baseball and baseball bat)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.50
Typical(play baseball, be motivated by hit jock with bat)
Evidence: 0.09
¬ Typical(play baseball, requires ball and bat)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.50
Typical(play baseball, be motivated by hit jock with bat)
Evidence: 0.34
¬ Typical(play baseball, requires bat)
0.56
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.83
Evidence: 0.72
Plausible(play baseball, be motivated by hit jock with bat)
Evidence: 0.71
¬ Plausible(play baseball, requires get bat)
0.56
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.83
Evidence: 0.50
Typical(play baseball, be motivated by hit jock with bat)
Evidence: 0.42
¬ Typical(play baseball, requires get bat)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.72
Plausible(play baseball, be motivated by hit jock with bat)
Evidence: 0.79
¬ Plausible(play baseball, requires bat)
0.54
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.85
Evidence: 0.72
Plausible(play baseball, be motivated by hit jock with bat)
Evidence: 0.93
¬ Plausible(play baseball, be motivated by you like to bat)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.63
Remarkable(play baseball, be motivated by hit jock with bat)
Evidence: 0.63
¬ Remarkable(play baseball, requires bat)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.81
Evidence: 0.72
Plausible(play baseball, be motivated by hit jock with bat)
Evidence: 0.97
¬ Plausible(play baseball, requires baseball and baseball bat)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.72
Plausible(play baseball, be motivated by hit jock with bat)
Evidence: 0.97
¬ Plausible(play baseball, requires ball and bat)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.72
Plausible(play baseball, be motivated by hit jock with bat)
Evidence: 0.97
¬ Plausible(play baseball, requires bat and ball)
0.50
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.83
Evidence: 0.63
Remarkable(play baseball, be motivated by hit jock with bat)
Evidence: 0.80
¬ Remarkable(play baseball, requires get bat)
0.49
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.85
Evidence: 0.63
Remarkable(play baseball, be motivated by hit jock with bat)
Evidence: 0.87
¬ Remarkable(play baseball, be motivated by you like to bat)
0.48
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.81
Evidence: 0.63
Remarkable(play baseball, be motivated by hit jock with bat)
Evidence: 0.84
¬ Remarkable(play baseball, requires bat and ball)
0.48
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.81
Evidence: 0.63
Remarkable(play baseball, be motivated by hit jock with bat)
Evidence: 0.84
¬ Remarkable(play baseball, requires ball and bat)
0.47
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.81
Evidence: 0.63
Remarkable(play baseball, be motivated by hit jock with bat)
Evidence: 0.86
¬ Remarkable(play baseball, requires baseball and baseball bat)
0.47
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.83
Evidence: 0.36
Salient(play baseball, be motivated by hit jock with bat)
Evidence: 0.53
¬ Salient(play baseball, requires get bat)
0.40
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.81
Evidence: 0.36
Salient(play baseball, be motivated by hit jock with bat)
Evidence: 0.66
¬ Salient(play baseball, requires bat)
0.38
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.85
Evidence: 0.36
Salient(play baseball, be motivated by hit jock with bat)
Evidence: 0.75
¬ Salient(play baseball, be motivated by you like to bat)
0.32
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.81
Evidence: 0.36
Salient(play baseball, be motivated by hit jock with bat)
Evidence: 0.83
¬ Salient(play baseball, requires baseball and baseball bat)
0.31
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.81
Evidence: 0.36
Salient(play baseball, be motivated by hit jock with bat)
Evidence: 0.85
¬ Salient(play baseball, requires ball and bat)
0.31
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.81
Evidence: 0.36
Salient(play baseball, be motivated by hit jock with bat)
Evidence: 0.87
¬ Salient(play baseball, requires bat and ball)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.36
Salient(play baseball, be motivated by hit jock with bat)
Evidence: 0.50
¬ Typical(play baseball, be motivated by hit jock with bat)
Evidence: 0.63
¬ Remarkable(play baseball, be motivated by hit jock with bat)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.72
Plausible(play baseball, be motivated by hit jock with bat)
Evidence: 0.50
¬ Typical(play baseball, be motivated by hit jock with bat)