play card: be used to bridge

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to bridge 1.00
requires visit local bridge club 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.70
Plausible(play card, be used to bridge)
Evidence: 0.09
¬ Salient(play card, be used to bridge)

Similarity expansion

0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.04
Remarkable(play card, be used to bridge)
Evidence: 0.12
¬ Remarkable(play card, requires visit local bridge club)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.87
Typical(play card, be used to bridge)
Evidence: 0.94
¬ Typical(play card, requires visit local bridge club)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.09
Salient(play card, be used to bridge)
Evidence: 0.15
¬ Salient(play card, requires visit local bridge club)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.70
Plausible(play card, be used to bridge)
Evidence: 0.54
¬ Plausible(play card, requires visit local bridge club)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.09
Salient(play card, be used to bridge)
Evidence: 0.87
¬ Typical(play card, be used to bridge)
Evidence: 0.04
¬ Remarkable(play card, be used to bridge)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.70
Plausible(play card, be used to bridge)
Evidence: 0.87
¬ Typical(play card, be used to bridge)