play card: be used to loose money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to loose money 1.00
be used to make money 0.80
causes lose money 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.93
Plausible(play card, be used to loose money)
Evidence: 0.81
¬ Salient(play card, be used to loose money)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.93
Plausible(play card, be used to loose money)
Evidence: 0.96
¬ Plausible(play card, be used to make money)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.93
Plausible(play card, be used to loose money)
Evidence: 0.71
¬ Plausible(play card, causes lose money)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.22
Typical(play card, be used to loose money)
Evidence: 0.14
¬ Typical(play card, be used to make money)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.81
Salient(play card, be used to loose money)
Evidence: 0.34
¬ Salient(play card, causes lose money)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.81
Salient(play card, be used to loose money)
Evidence: 0.83
¬ Salient(play card, be used to make money)
0.44
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.76
Evidence: 0.44
Remarkable(play card, be used to loose money)
Evidence: 0.59
¬ Remarkable(play card, causes lose money)
0.42
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.80
Evidence: 0.44
Remarkable(play card, be used to loose money)
Evidence: 0.68
¬ Remarkable(play card, be used to make money)
0.37
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.76
Evidence: 0.22
Typical(play card, be used to loose money)
Evidence: 0.54
¬ Typical(play card, causes lose money)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.81
Salient(play card, be used to loose money)
Evidence: 0.22
¬ Typical(play card, be used to loose money)
Evidence: 0.44
¬ Remarkable(play card, be used to loose money)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.93
Plausible(play card, be used to loose money)
Evidence: 0.22
¬ Typical(play card, be used to loose money)