play card: be used to play go fish

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to play go fish 1.00
be used to play game 0.78
requires play game 0.76
be motivated by play game 0.76
be used to play skat 0.76
be motivated by play game with others 0.76
requires someone to play with 0.75
requires find someone to play with 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.77
Plausible(play card, be used to play go fish)
Evidence: 0.01
¬ Salient(play card, be used to play go fish)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.82
Typical(play card, be used to play go fish)
Evidence: 0.06
¬ Typical(play card, be used to play game)
0.65
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.82
Typical(play card, be used to play go fish)
Evidence: 0.05
¬ Typical(play card, requires play game)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.82
Typical(play card, be used to play go fish)
Evidence: 0.06
¬ Typical(play card, be motivated by play game)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.82
Typical(play card, be used to play go fish)
Evidence: 0.04
¬ Typical(play card, requires someone to play with)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.82
Typical(play card, be used to play go fish)
Evidence: 0.06
¬ Typical(play card, requires find someone to play with)
0.62
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.82
Typical(play card, be used to play go fish)
Evidence: 0.20
¬ Typical(play card, be motivated by play game with others)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.82
Typical(play card, be used to play go fish)
Evidence: 0.42
¬ Typical(play card, be used to play skat)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.02
Remarkable(play card, be used to play go fish)
Evidence: 0.16
¬ Remarkable(play card, be used to play skat)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.77
Plausible(play card, be used to play go fish)
Evidence: 0.87
¬ Plausible(play card, be used to play skat)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.77
Plausible(play card, be used to play go fish)
Evidence: 0.99
¬ Plausible(play card, be used to play game)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.77
Plausible(play card, be used to play go fish)
Evidence: 0.87
¬ Plausible(play card, be motivated by play game with others)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.77
Plausible(play card, be used to play go fish)
Evidence: 0.98
¬ Plausible(play card, be motivated by play game)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.77
Plausible(play card, be used to play go fish)
Evidence: 0.99
¬ Plausible(play card, requires play game)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.75
Evidence: 0.77
Plausible(play card, be used to play go fish)
Evidence: 0.99
¬ Plausible(play card, requires someone to play with)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.77
Plausible(play card, be used to play go fish)
Evidence: 0.98
¬ Plausible(play card, requires find someone to play with)
0.48
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.01
Salient(play card, be used to play go fish)
Evidence: 0.26
¬ Salient(play card, be used to play skat)
0.28
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.76
Evidence: 0.01
Salient(play card, be used to play go fish)
Evidence: 0.58
¬ Salient(play card, be motivated by play game with others)
0.11
Rule weight: 0.85
Evidence weight: 0.17
Similarity weight: 0.76
Evidence: 0.02
Remarkable(play card, be used to play go fish)
Evidence: 0.85
¬ Remarkable(play card, requires play game)
0.10
Rule weight: 0.85
Evidence weight: 0.16
Similarity weight: 0.78
Evidence: 0.02
Remarkable(play card, be used to play go fish)
Evidence: 0.86
¬ Remarkable(play card, be used to play game)
0.09
Rule weight: 0.85
Evidence weight: 0.14
Similarity weight: 0.75
Evidence: 0.01
Salient(play card, be used to play go fish)
Evidence: 0.87
¬ Salient(play card, requires find someone to play with)
0.09
Rule weight: 0.85
Evidence weight: 0.13
Similarity weight: 0.76
Evidence: 0.01
Salient(play card, be used to play go fish)
Evidence: 0.88
¬ Salient(play card, be motivated by play game)
0.08
Rule weight: 0.85
Evidence weight: 0.12
Similarity weight: 0.76
Evidence: 0.02
Remarkable(play card, be used to play go fish)
Evidence: 0.90
¬ Remarkable(play card, be motivated by play game)
0.08
Rule weight: 0.85
Evidence weight: 0.12
Similarity weight: 0.78
Evidence: 0.01
Salient(play card, be used to play go fish)
Evidence: 0.89
¬ Salient(play card, be used to play game)
0.08
Rule weight: 0.85
Evidence weight: 0.12
Similarity weight: 0.75
Evidence: 0.02
Remarkable(play card, be used to play go fish)
Evidence: 0.90
¬ Remarkable(play card, requires find someone to play with)
0.07
Rule weight: 0.85
Evidence weight: 0.11
Similarity weight: 0.76
Evidence: 0.02
Remarkable(play card, be used to play go fish)
Evidence: 0.91
¬ Remarkable(play card, be motivated by play game with others)
0.07
Rule weight: 0.85
Evidence weight: 0.11
Similarity weight: 0.75
Evidence: 0.02
Remarkable(play card, be used to play go fish)
Evidence: 0.91
¬ Remarkable(play card, requires someone to play with)
0.07
Rule weight: 0.85
Evidence weight: 0.11
Similarity weight: 0.75
Evidence: 0.01
Salient(play card, be used to play go fish)
Evidence: 0.90
¬ Salient(play card, requires someone to play with)
0.07
Rule weight: 0.85
Evidence weight: 0.10
Similarity weight: 0.76
Evidence: 0.01
Salient(play card, be used to play go fish)
Evidence: 0.91
¬ Salient(play card, requires play game)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.01
Salient(play card, be used to play go fish)
Evidence: 0.82
¬ Typical(play card, be used to play go fish)
Evidence: 0.02
¬ Remarkable(play card, be used to play go fish)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.77
Plausible(play card, be used to play go fish)
Evidence: 0.82
¬ Typical(play card, be used to play go fish)