play card: be used to play magic trick

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to play magic trick 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.51
Plausible(play card, be used to play magic trick)
Evidence: 0.08
¬ Salient(play card, be used to play magic trick)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.08
Salient(play card, be used to play magic trick)
Evidence: 0.97
¬ Typical(play card, be used to play magic trick)
Evidence: 0.05
¬ Remarkable(play card, be used to play magic trick)

Typical implies Plausible

0.25
Rule weight: 0.48
Evidence weight: 0.53
Similarity weight: 1.00
Evidence: 0.51
Plausible(play card, be used to play magic trick)
Evidence: 0.97
¬ Typical(play card, be used to play magic trick)