play card: be used to think and relaxation

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to think and relaxation 1.00
be used to have fun 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.96
Plausible(play card, be used to think and relaxation)
Evidence: 0.83
¬ Salient(play card, be used to think and relaxation)

Similarity expansion

0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.75
Evidence: 0.96
Plausible(play card, be used to think and relaxation)
Evidence: 0.86
¬ Plausible(play card, be used to have fun)
0.57
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.75
Evidence: 0.83
Salient(play card, be used to think and relaxation)
Evidence: 0.65
¬ Salient(play card, be used to have fun)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.18
Typical(play card, be used to think and relaxation)
Evidence: 0.27
¬ Typical(play card, be used to have fun)
0.32
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.75
Evidence: 0.37
Remarkable(play card, be used to think and relaxation)
Evidence: 0.80
¬ Remarkable(play card, be used to have fun)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.83
Salient(play card, be used to think and relaxation)
Evidence: 0.18
¬ Typical(play card, be used to think and relaxation)
Evidence: 0.37
¬ Remarkable(play card, be used to think and relaxation)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.96
Plausible(play card, be used to think and relaxation)
Evidence: 0.18
¬ Typical(play card, be used to think and relaxation)