play card: requires find other person to play with

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires find other person to play with 1.00
requires find someone to play with 0.95
requires someone to play with 0.92
requires find other player 0.89
be motivated by play game with others 0.84
be used to play with friend 0.82
causes you pass time with friend 0.79
be used to have fun with friend 0.79
requires play game 0.78
requires call some friend over 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.81
Plausible(play card, requires find other person to play with)
Evidence: 0.46
¬ Salient(play card, requires find other person to play with)

Similarity expansion

0.78
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.95
Evidence: 0.32
Typical(play card, requires find other person to play with)
Evidence: 0.06
¬ Typical(play card, requires find someone to play with)
0.76
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.92
Evidence: 0.32
Typical(play card, requires find other person to play with)
Evidence: 0.04
¬ Typical(play card, requires someone to play with)
0.71
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.95
Evidence: 0.86
Remarkable(play card, requires find other person to play with)
Evidence: 0.90
¬ Remarkable(play card, requires find someone to play with)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.86
Remarkable(play card, requires find other person to play with)
Evidence: 0.72
¬ Remarkable(play card, requires find other player)
0.68
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.92
Evidence: 0.86
Remarkable(play card, requires find other person to play with)
Evidence: 0.91
¬ Remarkable(play card, requires someone to play with)
0.66
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.95
Evidence: 0.81
Plausible(play card, requires find other person to play with)
Evidence: 0.98
¬ Plausible(play card, requires find someone to play with)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.32
Typical(play card, requires find other person to play with)
Evidence: 0.05
¬ Typical(play card, requires play game)
0.64
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.89
Evidence: 0.81
Plausible(play card, requires find other person to play with)
Evidence: 0.85
¬ Plausible(play card, requires find other player)
0.64
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.92
Evidence: 0.81
Plausible(play card, requires find other person to play with)
Evidence: 0.99
¬ Plausible(play card, requires someone to play with)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.86
Remarkable(play card, requires find other person to play with)
Evidence: 0.91
¬ Remarkable(play card, be motivated by play game with others)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.32
Typical(play card, requires find other person to play with)
Evidence: 0.20
¬ Typical(play card, be motivated by play game with others)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.86
Remarkable(play card, requires find other person to play with)
Evidence: 0.86
¬ Remarkable(play card, be used to play with friend)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.86
Remarkable(play card, requires find other person to play with)
Evidence: 0.63
¬ Remarkable(play card, requires call some friend over)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.86
Remarkable(play card, requires find other person to play with)
Evidence: 0.75
¬ Remarkable(play card, causes you pass time with friend)
0.60
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.84
Evidence: 0.81
Plausible(play card, requires find other person to play with)
Evidence: 0.87
¬ Plausible(play card, be motivated by play game with others)
0.60
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.89
Evidence: 0.32
Typical(play card, requires find other person to play with)
Evidence: 0.31
¬ Typical(play card, requires find other player)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.32
Typical(play card, requires find other person to play with)
Evidence: 0.23
¬ Typical(play card, be used to play with friend)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.32
Typical(play card, requires find other person to play with)
Evidence: 0.18
¬ Typical(play card, be used to have fun with friend)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.86
Remarkable(play card, requires find other person to play with)
Evidence: 0.85
¬ Remarkable(play card, requires play game)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.86
Remarkable(play card, requires find other person to play with)
Evidence: 0.87
¬ Remarkable(play card, be used to have fun with friend)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.81
Plausible(play card, requires find other person to play with)
Evidence: 0.87
¬ Plausible(play card, be used to play with friend)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.32
Typical(play card, requires find other person to play with)
Evidence: 0.21
¬ Typical(play card, causes you pass time with friend)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.81
Plausible(play card, requires find other person to play with)
Evidence: 0.82
¬ Plausible(play card, requires call some friend over)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.81
Plausible(play card, requires find other person to play with)
Evidence: 0.91
¬ Plausible(play card, causes you pass time with friend)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.81
Plausible(play card, requires find other person to play with)
Evidence: 0.90
¬ Plausible(play card, be used to have fun with friend)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.81
Plausible(play card, requires find other person to play with)
Evidence: 0.99
¬ Plausible(play card, requires play game)
0.50
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.89
Evidence: 0.46
Salient(play card, requires find other person to play with)
Evidence: 0.63
¬ Salient(play card, requires find other player)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.32
Typical(play card, requires find other person to play with)
Evidence: 0.37
¬ Typical(play card, requires call some friend over)
0.49
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.84
Evidence: 0.46
Salient(play card, requires find other person to play with)
Evidence: 0.58
¬ Salient(play card, be motivated by play game with others)
0.46
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.82
Evidence: 0.46
Salient(play card, requires find other person to play with)
Evidence: 0.63
¬ Salient(play card, be used to play with friend)
0.45
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.78
Evidence: 0.46
Salient(play card, requires find other person to play with)
Evidence: 0.59
¬ Salient(play card, requires call some friend over)
0.43
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.95
Evidence: 0.46
Salient(play card, requires find other person to play with)
Evidence: 0.87
¬ Salient(play card, requires find someone to play with)
0.42
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.79
Evidence: 0.46
Salient(play card, requires find other person to play with)
Evidence: 0.69
¬ Salient(play card, causes you pass time with friend)
0.42
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.79
Evidence: 0.46
Salient(play card, requires find other person to play with)
Evidence: 0.69
¬ Salient(play card, be used to have fun with friend)
0.40
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.92
Evidence: 0.46
Salient(play card, requires find other person to play with)
Evidence: 0.90
¬ Salient(play card, requires someone to play with)
0.34
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.78
Evidence: 0.46
Salient(play card, requires find other person to play with)
Evidence: 0.91
¬ Salient(play card, requires play game)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.46
Salient(play card, requires find other person to play with)
Evidence: 0.32
¬ Typical(play card, requires find other person to play with)
Evidence: 0.86
¬ Remarkable(play card, requires find other person to play with)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.81
Plausible(play card, requires find other person to play with)
Evidence: 0.32
¬ Typical(play card, requires find other person to play with)