play chess: be used to be competitive

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to be competitive 1.00
be used to competition 0.80
be used to enjoy friendly competition 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.35
Plausible(play chess, be used to be competitive)
Evidence: 0.38
¬ Salient(play chess, be used to be competitive)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.95
Typical(play chess, be used to be competitive)
Evidence: 0.67
¬ Typical(play chess, be used to competition)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.95
Typical(play chess, be used to be competitive)
Evidence: 0.63
¬ Typical(play chess, be used to enjoy friendly competition)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.39
Remarkable(play chess, be used to be competitive)
Evidence: 0.45
¬ Remarkable(play chess, be used to competition)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.79
Evidence: 0.38
Salient(play chess, be used to be competitive)
Evidence: 0.46
¬ Salient(play chess, be used to enjoy friendly competition)
0.46
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.80
Evidence: 0.38
Salient(play chess, be used to be competitive)
Evidence: 0.52
¬ Salient(play chess, be used to competition)
0.41
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.80
Evidence: 0.35
Plausible(play chess, be used to be competitive)
Evidence: 0.62
¬ Plausible(play chess, be used to competition)
0.41
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.79
Evidence: 0.35
Plausible(play chess, be used to be competitive)
Evidence: 0.61
¬ Plausible(play chess, be used to enjoy friendly competition)
0.40
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.79
Evidence: 0.39
Remarkable(play chess, be used to be competitive)
Evidence: 0.67
¬ Remarkable(play chess, be used to enjoy friendly competition)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.38
Salient(play chess, be used to be competitive)
Evidence: 0.95
¬ Typical(play chess, be used to be competitive)
Evidence: 0.39
¬ Remarkable(play chess, be used to be competitive)

Typical implies Plausible

0.18
Rule weight: 0.48
Evidence weight: 0.39
Similarity weight: 1.00
Evidence: 0.35
Plausible(play chess, be used to be competitive)
Evidence: 0.95
¬ Typical(play chess, be used to be competitive)