play chess: be used to have fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to have fun 1.00
be used to fun 0.96
be motivated by have fun 0.94
be motivated by it be fun 0.92
be used to have fun with friend 0.91
be motivated by you enjoy it 0.83
be used to those who enjoy use their mind 0.80
be motivated by you enjoy challenge 0.80
be motivated by you like stragity game 0.79
be used to enjoy friendly competition 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.75
Plausible(play chess, be used to have fun)
Evidence: 0.52
¬ Salient(play chess, be used to have fun)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.94
Evidence: 0.43
Typical(play chess, be used to have fun)
Evidence: 0.21
¬ Typical(play chess, be motivated by have fun)
0.70
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.96
Evidence: 0.80
Remarkable(play chess, be used to have fun)
Evidence: 0.71
¬ Remarkable(play chess, be used to fun)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.43
Typical(play chess, be used to have fun)
Evidence: 0.07
¬ Typical(play chess, be motivated by you enjoy it)
0.67
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.92
Evidence: 0.43
Typical(play chess, be used to have fun)
Evidence: 0.25
¬ Typical(play chess, be motivated by it be fun)
0.66
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.96
Evidence: 0.75
Plausible(play chess, be used to have fun)
Evidence: 0.76
¬ Plausible(play chess, be used to fun)
0.66
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.94
Evidence: 0.80
Remarkable(play chess, be used to have fun)
Evidence: 0.90
¬ Remarkable(play chess, be motivated by have fun)
0.65
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.91
Evidence: 0.80
Remarkable(play chess, be used to have fun)
Evidence: 0.82
¬ Remarkable(play chess, be used to have fun with friend)
0.64
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.92
Evidence: 0.80
Remarkable(play chess, be used to have fun)
Evidence: 0.90
¬ Remarkable(play chess, be motivated by it be fun)
0.64
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.91
Evidence: 0.75
Plausible(play chess, be used to have fun)
Evidence: 0.72
¬ Plausible(play chess, be used to have fun with friend)
0.63
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.94
Evidence: 0.75
Plausible(play chess, be used to have fun)
Evidence: 0.87
¬ Plausible(play chess, be motivated by have fun)
0.62
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.92
Evidence: 0.75
Plausible(play chess, be used to have fun)
Evidence: 0.85
¬ Plausible(play chess, be motivated by it be fun)
0.61
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.96
Evidence: 0.43
Typical(play chess, be used to have fun)
Evidence: 0.45
¬ Typical(play chess, be used to fun)
0.60
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.96
Evidence: 0.52
Salient(play chess, be used to have fun)
Evidence: 0.55
¬ Salient(play chess, be used to fun)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.43
Typical(play chess, be used to have fun)
Evidence: 0.21
¬ Typical(play chess, be motivated by you enjoy challenge)
0.60
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.91
Evidence: 0.52
Salient(play chess, be used to have fun)
Evidence: 0.49
¬ Salient(play chess, be used to have fun with friend)
0.58
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.91
Evidence: 0.43
Typical(play chess, be used to have fun)
Evidence: 0.45
¬ Typical(play chess, be used to have fun with friend)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.83
Evidence: 0.80
Remarkable(play chess, be used to have fun)
Evidence: 0.94
¬ Remarkable(play chess, be motivated by you enjoy it)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.80
Remarkable(play chess, be used to have fun)
Evidence: 0.67
¬ Remarkable(play chess, be used to enjoy friendly competition)
0.57
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.94
Evidence: 0.52
Salient(play chess, be used to have fun)
Evidence: 0.62
¬ Salient(play chess, be motivated by have fun)
0.56
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.92
Evidence: 0.52
Salient(play chess, be used to have fun)
Evidence: 0.59
¬ Salient(play chess, be motivated by it be fun)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.75
Plausible(play chess, be used to have fun)
Evidence: 0.61
¬ Plausible(play chess, be used to enjoy friendly competition)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.80
Remarkable(play chess, be used to have fun)
Evidence: 0.91
¬ Remarkable(play chess, be motivated by you enjoy challenge)
0.54
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.83
Evidence: 0.75
Plausible(play chess, be used to have fun)
Evidence: 0.97
¬ Plausible(play chess, be motivated by you enjoy it)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.75
Plausible(play chess, be used to have fun)
Evidence: 0.87
¬ Plausible(play chess, be motivated by you enjoy challenge)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.52
Salient(play chess, be used to have fun)
Evidence: 0.46
¬ Salient(play chess, be used to enjoy friendly competition)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.80
Evidence: 0.52
Salient(play chess, be used to have fun)
Evidence: 0.62
¬ Salient(play chess, be motivated by you enjoy challenge)
0.45
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.83
Evidence: 0.52
Salient(play chess, be used to have fun)
Evidence: 0.76
¬ Salient(play chess, be motivated by you enjoy it)
0.43
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.78
Evidence: 0.43
Typical(play chess, be used to have fun)
Evidence: 0.63
¬ Typical(play chess, be used to enjoy friendly competition)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.52
Salient(play chess, be used to have fun)
Evidence: 0.43
¬ Typical(play chess, be used to have fun)
Evidence: 0.80
¬ Remarkable(play chess, be used to have fun)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.75
Plausible(play chess, be used to have fun)
Evidence: 0.43
¬ Typical(play chess, be used to have fun)