play chess: be used to have fun with friend

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to have fun with friend 1.00
be used to have fun 0.91
be used to play with friend 0.90
be motivated by have fun 0.88
be used to fun 0.87
be motivated by it be fun 0.86
be motivated by you enjoy it 0.81
be motivated by someone make me 0.80
requires find someone to play with 0.80
be used to those who enjoy use their mind 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.72
Plausible(play chess, be used to have fun with friend)
Evidence: 0.49
¬ Salient(play chess, be used to have fun with friend)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.90
Evidence: 0.82
Remarkable(play chess, be used to have fun with friend)
Evidence: 0.61
¬ Remarkable(play chess, be used to play with friend)
0.67
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.91
Evidence: 0.82
Remarkable(play chess, be used to have fun with friend)
Evidence: 0.80
¬ Remarkable(play chess, be used to have fun)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.45
Typical(play chess, be used to have fun with friend)
Evidence: 0.21
¬ Typical(play chess, be motivated by have fun)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.45
Typical(play chess, be used to have fun with friend)
Evidence: 0.07
¬ Typical(play chess, be motivated by you enjoy it)
0.65
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.90
Evidence: 0.72
Plausible(play chess, be used to have fun with friend)
Evidence: 0.54
¬ Plausible(play chess, be used to play with friend)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.45
Typical(play chess, be used to have fun with friend)
Evidence: 0.08
¬ Typical(play chess, be motivated by someone make me)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.45
Typical(play chess, be used to have fun with friend)
Evidence: 0.09
¬ Typical(play chess, requires find someone to play with)
0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.87
Evidence: 0.82
Remarkable(play chess, be used to have fun with friend)
Evidence: 0.71
¬ Remarkable(play chess, be used to fun)
0.64
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.45
Typical(play chess, be used to have fun with friend)
Evidence: 0.25
¬ Typical(play chess, be motivated by it be fun)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.88
Evidence: 0.82
Remarkable(play chess, be used to have fun with friend)
Evidence: 0.90
¬ Remarkable(play chess, be motivated by have fun)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.82
Remarkable(play chess, be used to have fun with friend)
Evidence: 0.90
¬ Remarkable(play chess, be motivated by it be fun)
0.62
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.90
Evidence: 0.49
Salient(play chess, be used to have fun with friend)
Evidence: 0.39
¬ Salient(play chess, be used to play with friend)
0.62
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.91
Evidence: 0.72
Plausible(play chess, be used to have fun with friend)
Evidence: 0.75
¬ Plausible(play chess, be used to have fun)
0.59
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.91
Evidence: 0.45
Typical(play chess, be used to have fun with friend)
Evidence: 0.43
¬ Typical(play chess, be used to have fun)
0.58
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.87
Evidence: 0.72
Plausible(play chess, be used to have fun with friend)
Evidence: 0.76
¬ Plausible(play chess, be used to fun)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.82
Remarkable(play chess, be used to have fun with friend)
Evidence: 0.94
¬ Remarkable(play chess, be motivated by you enjoy it)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.82
Remarkable(play chess, be used to have fun with friend)
Evidence: 0.90
¬ Remarkable(play chess, be motivated by someone make me)
0.57
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.91
Evidence: 0.49
Salient(play chess, be used to have fun with friend)
Evidence: 0.52
¬ Salient(play chess, be used to have fun)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.82
Remarkable(play chess, be used to have fun with friend)
Evidence: 0.91
¬ Remarkable(play chess, requires find someone to play with)
0.57
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.88
Evidence: 0.72
Plausible(play chess, be used to have fun with friend)
Evidence: 0.87
¬ Plausible(play chess, be motivated by have fun)
0.56
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.86
Evidence: 0.72
Plausible(play chess, be used to have fun with friend)
Evidence: 0.85
¬ Plausible(play chess, be motivated by it be fun)
0.56
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.87
Evidence: 0.45
Typical(play chess, be used to have fun with friend)
Evidence: 0.45
¬ Typical(play chess, be used to fun)
0.53
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.87
Evidence: 0.49
Salient(play chess, be used to have fun with friend)
Evidence: 0.55
¬ Salient(play chess, be used to fun)
0.51
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.86
Evidence: 0.49
Salient(play chess, be used to have fun with friend)
Evidence: 0.59
¬ Salient(play chess, be motivated by it be fun)
0.51
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.88
Evidence: 0.49
Salient(play chess, be used to have fun with friend)
Evidence: 0.62
¬ Salient(play chess, be motivated by have fun)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.81
Evidence: 0.72
Plausible(play chess, be used to have fun with friend)
Evidence: 0.97
¬ Plausible(play chess, be motivated by you enjoy it)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.80
Evidence: 0.72
Plausible(play chess, be used to have fun with friend)
Evidence: 0.96
¬ Plausible(play chess, requires find someone to play with)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.80
Evidence: 0.72
Plausible(play chess, be used to have fun with friend)
Evidence: 0.97
¬ Plausible(play chess, be motivated by someone make me)
0.46
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.90
Evidence: 0.45
Typical(play chess, be used to have fun with friend)
Evidence: 0.72
¬ Typical(play chess, be used to play with friend)
0.42
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.81
Evidence: 0.49
Salient(play chess, be used to have fun with friend)
Evidence: 0.76
¬ Salient(play chess, be motivated by you enjoy it)
0.41
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.80
Evidence: 0.49
Salient(play chess, be used to have fun with friend)
Evidence: 0.79
¬ Salient(play chess, requires find someone to play with)
0.40
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.80
Evidence: 0.49
Salient(play chess, be used to have fun with friend)
Evidence: 0.81
¬ Salient(play chess, be motivated by someone make me)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.49
Salient(play chess, be used to have fun with friend)
Evidence: 0.45
¬ Typical(play chess, be used to have fun with friend)
Evidence: 0.82
¬ Remarkable(play chess, be used to have fun with friend)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.72
Plausible(play chess, be used to have fun with friend)
Evidence: 0.45
¬ Typical(play chess, be used to have fun with friend)